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Trails, known as Kiseki [a] in Japan, is a series of science fantasy role-playing video games by Nihon Falcom that is a part of their larger The Legend of Heroes franchise.
Trails Through Daybreak marks the start of the second half of the series' narrative, and the beginning of a new story arc that continues with its sequels Trails Through Daybreak II and Kai no Kiseki. It features a new proprietary game engine by Falcom that replaced the PhyreEngine used in the Trails of Cold Steel series. [2]
This is a list of best-selling Eastern role-playing game franchises. For inclusion on the list, a franchise must have sold or shipped at least one million copies. For the purpose of this article, an Eastern role-playing game is defined as a franchise which: (1) is considered a role-playing game by reliable sources and was made in Asia or (2) made in another country, but otherwise the franchise ...
The Legend of Heroes: Trails Through Daybreak II [a] is a 2022 role-playing video game developed by Nihon Falcom.The game is a part of the Trails series, itself a part of the larger The Legend of Heroes franchise, and is a sequel to The Legend of Heroes: Trails Through Daybreak (2021).
Ao no Kiseki was released in Japan for the PlayStation Portable on September 29, 2011. [1] It was later ported to Windows for release in China on March 28, 2013. [2] It was also released for the PlayStation Vita in Japan on June 12, 2014, as Ao no Kiseki: Evolution. This version features improved visuals and more voice acting.
Trails, known as Kiseki (軌跡) in Japan, is a science fantasy series of role-playing video games by Nihon Falcom. Trails is a part of their larger The Legend of Heroes franchise and began with the release of Trails in the Sky in 2004.
Trails from Zero is set three months after the end of The Legend of Heroes: Trails in the Sky the 3rd, in the city-state of Crossbell.Uneasily situated between two great powers—the Erebonian Empire and the Calvard Republic, both of which claim sovereignty over Crossbell—the city is riven by political tensions, corruption, and organized crime.
Jessica Chavez, the game's lead editor, spent nine months working on the script. Chavez stated that she would frequently work over 11-12 hours for six days a week. [11] [12] In 2013, Xseed planned a Windows version of Trails in the Sky to be released in early 2014, [13] but coding issues