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  2. Observer pattern - Wikipedia

    en.wikipedia.org/wiki/Observer_pattern

    The observer design pattern is a behavioural pattern listed among the 23 well-known "Gang of Four" design patterns that address recurring design challenges in order to design flexible and reusable object-oriented software, yielding objects that are easier to implement, change, test and reuse.

  3. Reactive programming - Wikipedia

    en.wikipedia.org/wiki/Reactive_programming

    In computing, reactive programming is a declarative programming paradigm concerned with data streams and the propagation of change. With this paradigm, it is possible to express static (e.g., arrays) or dynamic (e.g., event emitters) data streams with ease, and also communicate that an inferred dependency within the associated execution model exists, which facilitates the automatic propagation ...

  4. Observability - Wikipedia

    en.wikipedia.org/wiki/Observability

    A system is said to be observable if, for every possible evolution of state and control vectors, the current state can be estimated using only the information from outputs (physically, this generally corresponds to information obtained by sensors). In other words, one can determine the behavior of the entire system from the system's outputs.

  5. Observability Gramian - Wikipedia

    en.wikipedia.org/wiki/Observability_Gramian

    More properties of observable systems can be found in, [1] as well as the proof for the other equivalent statements of "The pair (,) is observable" presented in section Observability in LTI Systems. Discrete Time Systems

  6. Partially observable Markov decision process - Wikipedia

    en.wikipedia.org/wiki/Partially_observable...

    A partially observable Markov decision process (POMDP) is a generalization of a Markov decision process (MDP). A POMDP models an agent decision process in which it is assumed that the system dynamics are determined by an MDP, but the agent cannot directly observe the underlying state.

  7. Observable - Wikipedia

    en.wikipedia.org/wiki/Observable

    [2] [3] [4] As a consequence, only certain measurements can determine the value of an observable for some state of a quantum system. In classical mechanics, any measurement can be made to determine the value of an observable. The relation between the state of a quantum system and the value of an observable requires some linear algebra for its ...

  8. Race condition - Wikipedia

    en.wikipedia.org/wiki/Race_condition

    When the input value A changes from low to high, the circuit outputs a short spike of duration (∆t 1 + ∆t 2) − ∆t 2 = ∆t 1. A race condition or race hazard is the condition of an electronics , software , or other system where the system's substantive behavior is dependent on the sequence or timing of other uncontrollable events ...

  9. Jakarta Messaging - Wikipedia

    en.wikipedia.org/wiki/Jakarta_Messaging

    The Jakarta Messaging API (formerly Java Message Service or JMS API) is a Java application programming interface (API) for message-oriented middleware.It provides generic messaging models, able to handle the producer–consumer problem, that can be used to facilitate the sending and receiving of messages between software systems. [1]