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The following are games and other software that have cleared the Steam Greenlight process which existed between August 2012 and June 2017; in Greenlight, developers can put up their game concepts (including screenshots, preview videos, and early builds) upon which community users can vote for these titles.
Valve announced Steam Greenlight to streamline game addition to the service in July 2012 and released the following month. [224] Through Greenlight, Steam users would choose which games were added to the service. Developers were able to submit information about their games, as well as early builds or beta versions, for consideration by users.
Black Mesa 's initial release coincided with the launch of Valve's Steam Greenlight program which allowed users to vote for games to be put onto the Steam storefront. Black Mesa became one of the first ten titles to be voted on by fans and approved by Valve to be included on Steam through Greenlight. [19]
Valve has announced the sixth batch of Greenlight games to make the transition to Steam. With 20 games in total – as well as two pieces of software – it's one of the biggest groups yet.
Receiver is a first-person shooter video game developed by Wolfire Games. [1] The game attempts to portray realistic gun mechanics through a unique reloading system, where each step of reloading is assigned a different button. The player scavenges items and audio tapes which reveal the story in a procedurally generated world.
The game was released as an early access game via Steam's Greenlight program on October 24, 2016. Since then, the game has been incrementally updated with new features and overhauls several times. [6] A sequel, My Winter Car, was originally announced on May 29, 2020, [7] but the release of the game has been
Greenlight has curated its second batch of indie games worthy of launching on Steam, and instead of the 10 we expected, this round sees 21 new titles. Greenlit games include AirBuccaneers, Forge ...
The game was released on 13 January 2017. [1] A demo version was released on Steam Greenlight on 13 June 2016. The game's concept originates with the Red Candle Games co-founder Shun-ting "Coffee" Yao. In February 2017, a novel based on the game was published by novelist Ling Jing. [3]