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The Smash Box controller is a custom arcade controller designed by Dustin Huffer and developed by Hit Box from 2014 to 2017. Specifically designed for competitive play of Super Smash Bros. Melee, the Smash Box controller replaces the GameCube controller's analog stick with a button layout. This controller may allow more precise and rapid input ...
An official controller for the Sega Dreamcast, modeled after arcade cabinet controls. An arcade controller is a collective set of input devices designed primarily for use in an arcade cabinet. A typical control set consists of a joystick and a number of push-buttons. Less common setups include devices such as trackballs or steering wheels.
Dustforce is a platform video game developed by Hitbox Team. The game was released in 2012 for Microsoft Windows via Steam in January, and Mac OS X through Steam in May. A Linux port was released as part of the Humble Indie Bundle 6.
Hitbox may refer to: Hitbox, virtual collision detection tool; Hitbox (web analytics), web analytics software; Hitbox.tv, defunct video streaming service; Hitbox, a type of leverless arcade controller
hitbox 1. (especially in fighting games) The area or areas that can inflict damage or other effects to a character (usually not the one which created the hitbox) 2. (used when not distinguishing between hitbox and hurtbox) The virtual envelope describing precisely where the game will register any hits on a game target. See hurtbox hitscan
In April 2016, Hitbox signed a two-year contract with ESL gaming, Dreamhack, and Wargaming. [7] ESL and Wargaming only exclusively partnered with Twitch in the past. "Hitbox does offer revenue-share for non-partners and their service is slightly more South-African friendly." [8] Hitbox partnered with broadcasting company Nav-TV in South America.
Xbox Controllers. Xbox will ban all unauthorized controllers for its games consoles effective from November 17. The surprise move was first reported by Windows Central, with a number of users ...
Immaterial and Missing Power is a two-dimensional fighting game in which players can select one of several Touhou characters to fight either against an AI, or other human players. Because of Touhou's origins as a bullet hell game, Immaterial and Missing Power's special moves have a focus on large amounts of projectiles.