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  2. Smash Box controller - Wikipedia

    en.wikipedia.org/wiki/Smash_Box_controller

    The Smash Box controller is a custom arcade controller designed by Dustin Huffer and developed by Hit Box from 2014 to 2017. Specifically designed for competitive play of Super Smash Bros. Melee , the Smash Box controller replaces the GameCube controller 's analog stick with a button layout.

  3. Arcade controller - Wikipedia

    en.wikipedia.org/wiki/Arcade_controller

    A leverless arcade controller, also called a leverless controller or a "Hit Box", named after the same the company that produced the first commercially available leverless devices, [11] is a type of controller that has the layout of an arcade stick for its attack buttons but replaces the joystick lever with four buttons that control up, down ...

  4. GameCube accessories - Wikipedia

    en.wikipedia.org/wiki/GameCube_accessories

    In the mid 2010s, Dustin Hoffer of Hit Box designed the SmashBox controller. Specifically designed for competitive play of Super Smash Bros. Melee, it replaces the GameCube controller's analog stick with a button layout. It may allow more precise and rapid input, though it has a steeper learning curve than the traditional controller, and puts ...

  5. Arrow keys - Wikipedia

    en.wikipedia.org/wiki/Arrow_keys

    This allows an easier access to "360 degree" motions than a normal inverted-T layout, as well as being more ergonomic than simply placing all directions in a single row (ex. ASDF). There is even a "stickless" arcade controller based around the concept, called the Hitbox. [14]

  6. Hitbox (disambiguation) - Wikipedia

    en.wikipedia.org/wiki/Hitbox_(disambiguation)

    Hitbox may refer to: Hitbox, virtual collision detection tool; Hitbox (web analytics), web analytics software; Hitbox.tv, defunct video streaming service; Hitbox, a type of leverless arcade controller

  7. List of Nintendo controllers - Wikipedia

    en.wikipedia.org/wiki/List_of_Nintendo_controllers

    The GameCube controller is Nintendo's sixth generation controller, released along with the GameCube in 2001. The standard GameCube controller has a wing grip design and features a total of six digital buttons, two analog sticks, a d-pad and two hybrid analog triggers/digital buttons. The primary analog stick is on the left, with the D-pad below it.

  8. Gamepad - Wikipedia

    en.wikipedia.org/wiki/Gamepad

    Shoulder buttons ("bumpers") and triggers on an Xbox 360 controller. Some common additions to the standard pad include shoulder buttons (also called "bumpers") and triggers placed along the edges of the pad (shoulder buttons are usually digital, i.e. merely on/off; while triggers are usually analog); centrally placed start, select, and home buttons [clarification needed], and an internal motor ...

  9. Dustforce - Wikipedia

    en.wikipedia.org/wiki/Dustforce

    Dustforce is a platform video game developed by Hitbox Team. The game was released in 2012 for Microsoft Windows via Steam in January, and Mac OS X through Steam in May. A Linux port was released as part of the Humble Indie Bundle 6.