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The Climb 2 is a virtual reality platform game developed and published by Crytek. As the sequel to The Climb (2016), the game was released for Oculus Quest and Oculus Quest 2 on March 4, 2021. In the game, the player needs to climb different cliffs and skyscrapers. The game received generally positive reviews upon launch.
A Meta Quest 3. This is a list of video games available for the Oculus Quest, Oculus/Meta Quest 2, Meta Quest Pro, Meta Quest 3, and/or Meta Quest 3S that are notable enough for Wikipedia articles. Games that require sideloading are included in this list.
Video games marketed by the Oculus VR company are designed for the Oculus Rift and other Oculus virtual reality headsets. Oculus games are platform locked, and unlike other competing platforms Oculus does not provide software serials. [1] [2]
Once setup is complete, you're given access to all of the Oculus Quest 2 games and apps found in the Oculus store. Most of these games cost around $10-$40 and average about 1-2GB in size.
Stormland is a 2019 action-adventure game developed by Insomniac Games and published by Oculus Studios for the Oculus Rift virtual reality (VR) headset. The game put emphasis on both exploration and combat as the player character, an android gardener named Vesper, traverses an alien planet from a first-person perspective.
The game may be played with an Oculus Rift S, Meta Quest Pro, Meta Quest 3 or Meta Quest 2 virtual reality headset and uses full 3D motion via the motion capture system of the headset and two hand-held motion controllers, which are required to interact with objects in the game.
Asgard's Wrath is a 2019 action role-playing game developed by Sanzaru Games and published by Oculus Studios for the Oculus Rift, a virtual reality headset. In the game, the player assumes control of a Norse god who must guide several mortal heroes to fulfill their destinies. The game received generally positive reviews.
Lucky's Tale received "mixed or average" reviews, according to review aggregator Metacritic. [2]In a review for Game Informer, Andrew Reiner criticized the variety of the game, writing "Leaping across lily pads and tail-whacking enemies becomes the routine for most of the stages, and the occasional boss fights and bomb-throwing sequences aren’t enough to spice up the action". [4]