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Often a setter is accompanied by a getter, which returns the value of the private member variable. They are also known collectively as accessors . The mutator method is most often used in object-oriented programming , in keeping with the principle of encapsulation .
A property, in some object-oriented programming languages, is a special sort of class member, intermediate in functionality between a field (or data member) and a method.The syntax for reading and writing of properties is like for fields, but property reads and writes are (usually) translated to 'getter' and 'setter' method calls.
The Java platform has various ad-hoc annotation mechanisms—for example, the transient modifier, or the @Deprecated javadoc tag. The Java Specification Request JSR-175 introduced the general-purpose annotation (also known as metadata) facility to the Java Community Process in 2002; it gained approval in September 2004.
In computing based on the Java Platform, JavaBeans is a technology developed by Sun Microsystems and released in 1996, as part of JDK 1.1.. The 'beans' of JavaBeans are classes that encapsulate one or more objects into a single standardized object (the bean).
In Java 14, record classes were added to fight with this issue. [4] [5] [6] To reduce the amount of boilerplate, many frameworks have been developed, e.g. Lombok for Java. [7] The same code as above is auto-generated by Lombok using Java annotations, which is a form of metaprogramming:
Java and J# use the same general syntax but there are non-Java conventions in J# to support the .NET environment. For example, to use .NET "properties" with a standard JavaBean class, it is necessary to prefix getter and setter methods with the Javadoc-like annotation:
Jakarta Annotations (CA; formerly Common Annotations for the Java Platform or JSR 250) is a part of Jakarta EE.Originally created with the objective to develop Java annotations (that is, information about a software program that is not part of the program itself) for common semantic concepts in the Java SE and Java EE platforms that apply across a variety of individual technologies.
In computer programming, lazy initialization is the tactic of delaying the creation of an object, the calculation of a value, or some other expensive process until the first time it is needed.