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  2. Input lag - Wikipedia

    en.wikipedia.org/wiki/Input_lag

    Input lag or input latency is the amount of time that passes between sending an electrical signal and the occurrence of a corresponding action.. In video games the term is often used to describe any latency between input and the game engine, monitor, or any other part of the signal chain reacting to that input, though all contributions of input lag are cumulative.

  3. INT 16H - Wikipedia

    en.wikipedia.org/wiki/INT_16H

    The standard encoding of the keyboard that offers the INT 16 h is a US keyboard. To adapt the coding of the INT 16h to another type of keyboard (for example, an international keyboard), the code must analyze the scan-code of the key pressed, and then perform suitable interpreting.

  4. Bucky bit - Wikipedia

    en.wikipedia.org/wiki/Bucky_bit

    Setting a bucky bit changes the output character. A bucky bit allows the user to type a wider variety of characters and commands while maintaining a reasonable number of keys on a keyboard. Some of the keys corresponding to bucky bits on modern keyboards are the alt key, control key, meta key, command key (⌘), super key, and option key.

  5. Display lag - Wikipedia

    en.wikipedia.org/wiki/Display_lag

    Display lag contributes to the overall latency in the interface chain of the user's inputs (mouse, keyboard, etc.) to the graphics card to the monitor. Depending on the monitor, display lag times between 10-68 ms have been measured. However, the effects of the delay on the user depend on each user's own sensitivity to it.

  6. Sticky keys - Wikipedia

    en.wikipedia.org/wiki/Sticky_keys

    Sticky keys is an accessibility feature of some graphical user interfaces which assists users who have physical disabilities or helps users reduce repetitive strain injury. It serializes keystrokes; instead of being required to press multiple keys at a time, the user can press and release a modifier key , such as ⇧ Shift , Ctrl , Alt , or the ...

  7. Say Goodbye to Input Lag With These Tried-and-True Xbox ... - AOL

    www.aol.com/goodbye-input-lag-tried-true...

    Here are our picks for the best PC controllers, PC ... buttons and adjustable triggers for sensitivity and less input lag. Rear paddles also offer more functionality, offering additional buttons ...

  8. 32-bit computing - Wikipedia

    en.wikipedia.org/wiki/32-bit_computing

    A 32-bit register can store 2 32 different values. The range of integer values that can be stored in 32 bits depends on the integer representation used. With the two most common representations, the range is 0 through 4,294,967,295 (2 32 − 1) for representation as an binary number, and −2,147,483,648 (−2 31) through 2,147,483,647 (2 31 − 1) for representation as two's complement.

  9. Keyboard layout - Wikipedia

    en.wikipedia.org/wiki/Keyboard_layout

    A typical 105-key computer keyboard, consisting of sections with different types of keys. A computer keyboard consists of alphanumeric or character keys for typing, modifier keys for altering the functions of other keys, [1] navigation keys for moving the text cursor on the screen, function keys and system command keys—such as Esc and Break—for special actions, and often a numeric keypad ...