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Project: Snowblind is a first-person shooter video game developed by Crystal Dynamics and published by Eidos Interactive for PlayStation 2, Xbox and Microsoft Windows.The game follows soldier Nathan Frost, who is enhanced with nanotechnology following injuries on a mission and sent against a military regime known as the Republic.
Code Breaker for Game Boy Color takes a game cartridge and includes a battery-powered rumble. Code Breaker was a cheat device developed by Pelican Accessories, which were available for PlayStation, PlayStation 2, Dreamcast, Game Boy Color, Game Boy Advance, and Nintendo DS.
Snowblind or Snow Blind may refer to: Snow blindness or photokeratitis, ... Project: Snowblind, a 2005 video game This page was last edited on 2 ...
A separate project developed by Crystal Dynamics, intended as the fourth Deus Ex project following Insurrection and titled Deus Ex: Clan Wars, was reworked as Project Snowblind. [66] [67] Invisible War was the last Deus Ex game developed by Ion Storm prior to its closure. [66]
Snowblind Studios: Sony Online Entertainment: 2004-02-10 NA: : Champions: Return to Arms: Snowblind Studios: Sony Online Entertainment: 2005-02-07 NA: : Championship Manager 2006: Beautiful Game Studios: Eidos Interactive: 2006-05-05 EU: : Championship Manager 2007: Beautiful Game Studios: Eidos Interactive: 2007-03-16 EU: : Championship ...
Surreal Software employed over 130 designers, artists, and programmers. Surreal was acquired by Warner Bros. Games during the bankruptcy of Midway Games in July 2009. After a significant layoff in January 2011, the remaining employees were integrated into WBG's Kirkland offices, along with developers Monolith and Snowblind.
Snowblind Studios was an American video game developer located in Kirkland, Washington. [1] They were founded in 1997, specializing in role-playing video games . In February 2009, Snowblind Studios was acquired by Warner Bros. Home Entertainment . [ 2 ]
It was developed by Snowblind Studios, published by Warner Bros. Interactive Entertainment in conjunction with DC Comics and was distributed in Europe by Eidos Interactive. Based on the long-running comic book series Justice League, it was written by comic book writer Dwayne McDuffie. [7] It uses the Snowblind Studios game engine. [8]