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  2. Nvidia NVDEC - Wikipedia

    en.wikipedia.org/wiki/Nvidia_NVDEC

    Nvidia NVDEC (formerly known as NVCUVID [1]) is a feature in its graphics cards that performs video decoding, offloading this compute-intensive task from the CPU. [2] NVDEC is a successor of PureVideo and is available in Kepler and later Nvidia GPUs. It is accompanied by NVENC for video encoding in Nvidia's Video Codec SDK. [2]

  3. Nvidia NVENC - Wikipedia

    en.wikipedia.org/wiki/Nvidia_NVENC

    Nvidia NVENC (short for Nvidia Encoder) [1] is a feature in Nvidia graphics cards that performs video encoding, offloading this compute-intensive task from the CPU to a dedicated part of the GPU. It was introduced with the Kepler -based GeForce 600 series in March 2012 (GT 610, GT620 and GT630 is Fermi Architecture).

  4. Convolutional code - Wikipedia

    en.wikipedia.org/wiki/Convolutional_code

    To convolutionally encode data, start with k memory registers, each holding one input bit.Unless otherwise specified, all memory registers start with a value of 0. The encoder has n modulo-2 adders (a modulo 2 adder can be implemented with a single Boolean XOR gate, where the logic is: 0+0 = 0, 0+1 = 1, 1+0 = 1, 1+1 = 0), and n generator polynomials — one for each adder (see figure below).

  5. Error correction code - Wikipedia

    en.wikipedia.org/wiki/Error_correction_code

    Low-density parity-check (LDPC) codes are a class of highly efficient linear block codes made from many single parity check (SPC) codes. They can provide performance very close to the channel capacity (the theoretical maximum) using an iterated soft-decision decoding approach, at linear time complexity in terms of their block length.

  6. OpenGL Shading Language - Wikipedia

    en.wikipedia.org/wiki/OpenGL_Shading_Language

    Originally introduced as an extension to OpenGL 1.4, GLSL was formally included into the OpenGL 2.0 core in 2004 by the OpenGL ARB. It was the first major revision to OpenGL since the creation of OpenGL 1.0 in 1992. Some benefits of using GLSL are: Cross-platform compatibility on multiple operating systems, including Linux, macOS and Windows.

  7. Data Matrix - Wikipedia

    en.wikipedia.org/wiki/Data_Matrix

    A Data Matrix on a Mini PCI card, encoding the serial number 15C06E115AZC72983004. The most popular application for Data Matrix is marking small items, due to the code's ability to encode fifty characters in a symbol that is readable at 2 or 3 mm 2 (0.003 or 0.005 sq in) and the fact that the code can be read with only a 20% contrast ratio. [1]

  8. Low-density parity-check code - Wikipedia

    en.wikipedia.org/wiki/Low-density_parity-check_code

    During the encoding of a frame, the input data bits (D) are repeated and distributed to a set of constituent encoders. The constituent encoders are typically accumulators and each accumulator is used to generate a parity symbol. A single copy of the original data (S 0,K-1) is transmitted with the parity bits (P) to make up the code symbols. The ...

  9. Burst error-correcting code - Wikipedia

    en.wikipedia.org/wiki/Burst_error-correcting_code

    Proof. We need to prove that if you add a burst of length to a codeword (i.e. to a polynomial that is divisible by ()), then the result is not going to be a codeword (i.e. the corresponding polynomial is not divisible by ()).