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Heroes of the Feywild provides new character theme options, feats, magic items, and more. The book presents three new Feywild races (the Hamadryad, Pixie, and Satyr), and four sets of class alternate features and subclasses: the Berserker (Barbarian subclass), the Skald (Bard subclass), the Protector (Druid subclass), and the Witch (Wizard subclass).
The Wild Beyond the Witchlight is designed to take player characters from level 1 to level 8 in the first 5th Edition adventure set in the Feywild.It is setting neutral allowing the Dungeon Master to transition the players from any starting location to the Prismeer, a Feywild domain of delight, via the Witchlight Carnival with two plot hook options.
Dark Sun Creature Catalog. Wizards of the Coast. ISBN 978-0-7869-5495-7. Richard Baker, Bruce R. Cordell (August 2010). Marauders of the Dune Sea. Wizards of the Coast. ISBN 978-0-7869-5494-0. Adventures. Bloodsand Arena (Free RPG Day, June 2010) Marauders of the Dune Sea (August 2010)
Sea monsters (2 C, 38 P) P. Piscine and amphibian humanoids (6 C, 28 P) S. Water spirits (11 C, 138 P) Pages in category "Mythological aquatic creatures"
Fictional sea monsters, beings from folklore believed to dwell in the sea and are often imagined to be of immense size. Marine monsters can take many forms, including sea dragons , sea serpents , or tentacled beasts.
The displacer beast appears in the 3rd edition Monster Manual (2000) [19] and then in the 3.5 edition Monster Manual (2003). This edition also described the displacer beast pack lord . For this edition, Wizards of the Coast considered the displacer beast to be an original product of D&D and was therefore categorized as a "Product Identity"; as ...
The Monster Manual II along with the First Edition Unearthed Arcana book featured quite a number of monsters, races, and places from Gary Gygax's Greyhawk Campaign world. The book featured interior illustrations by Jim Holloway, Harry Quinn, Dave Sutherland, and Larry Elmore. In 1999, a paperback reprint of the first edition was released. [2]
Kiviuq is an eternal Inuk wanderer. Spirits, giants, cannibals, bears and sea monsters intermingle in Kiviuq's world, creating havoc for him. He walks, or travels by dog sled, kayak (qajaq), or may be borne by huge fishes.