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In video games using procedural world generation, the map seed is a (relatively) short number or text string which is used to procedurally create the game world ("map"). "). This means that while the seed-unique generated map may be many megabytes in size (often generated incrementally and virtually unlimited in potential size), it is possible to reset to the unmodified map, or the unmodified ...
Terraria (/ t ə ˈ r ɛər i ə / ⓘ tə-RAIR-ee-ə [1]) is a 2011 action-adventure sandbox game developed by Re-Logic. The game was first released for Windows and has since been ported to other PC and console platforms.
Seeds at the ends of rods in the interior of the building. The pavilion's architecture was an elaboration of Heatherwick's 2003 work Sitooterie II in Essex. [citation needed] Heatherwick conceived it as embodying what it exhibited and presenting a unique contrast with the norm of technology-focussed exposition pavilions.