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Download QR code; Print/export ... Battle.net World Championship Series ... Esports World Convention; G. Global StarCraft II League; Global StarCraft II Team League ...
Professional StarCraft II competition features professional gamers competing in Blizzard Entertainment's real-time strategy game StarCraft II.Professional play began following the game's initial release in 2010, as the game was the sequel to StarCraft, considered one of the first esports and the foundation of South Korea's interest and success in competitive gaming. [1]
Battle.net World Championship Series (BlizzCon) StarCraft II (SC2), World of Warcraft (WoW), Overwatch and Hearthstone world championship series run by Blizzard Entertainment: Worldwide: Call of Duty League: A Call of Duty franchised based league that is slated to begin in January 2020 replacing the Call of Duty World League.
StarCraft was the very first game to have been accepted into the World Cyber Games tournament, and had a tournament at their events every year until it was replaced by StarCraft II in 2011. [59] In Korea, prominent StarCraft competitions included the Ongamenet Starleague, the MBCGame StarCraft League, and Proleague. Finals for these league ...
The StarCraft II World Championship Series was founded alongside a move to share branding among Blizzard Entertainment's competitive games and tournaments under the name Battle.net World Championship Series, which also included World of Warcraft competition. [2]
The North American Star League was a professional e-sports league that features the games StarCraft II and Heroes of Newerth. Originally modeled after successful South Korean professional StarCraft leagues, it was founded in 2011 by Russell Pfister and Duncan Stewart. [ 1 ]
The 2019 StarCraft II World Championship Series was separated into two regions, WCS Korea and WCS Circuit. The format of the former remained consistent with the standard set in 2017, featuring three seasons of the long-running Global StarCraft II League (GSL) Code S with two smaller GSL Super Tournament events interspersed.
Korea's WCS Premier League returned to Global StarCraft II League (GSL) branding, with all three seasons fully run by GOMTV, marking the end of the Ongamenet Starleague (OSL). All WCS leagues featured three seasons of regular play, with cross-regional Season Finals pitting the top-placing players of each region against each other. [1]