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Chill is inspired by, and attempts to capture the feel of, 20th-century horror films, where usual foes are vampires, werewolves, mummies, ghosts, and ghouls. [2] Players take on the role of envoys, [3] members of a secret organization known as S.A.V.E. (Societas Argenti Viae Eternitata, or, The Eternal Society of the Silver Way) [4] that tracks down and eliminates evil in the world.
The book presents new combat rules and skills for these characters, and includes character sheets for any kind of player character monsters. [ 1 ] In the 2014 book Designers & Dragons: The '80s , author Shannon Appelcline commented that one "late product from [Pacesetter] was Creature Feature (1986), a supplement for Chill that let players take ...
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[1]: 197 Pacesetter produced both tabletop role-playing games and board games. Chill was possibly Pacesetter's most well-known product. [2] It was subsequently republished in revised form by Mayfair Games after Pacesetter's demise. When the company 54°40' Orphyte was founded in 1991, they purchased many of the product rights to Pacesetter's ...
d20 Modern is a modern fantasy role-playing game system designed by Bill Slavicsek, Jeff Grubb, Rich Redman, and Charles Ryan.The system's core rulebook was published by Wizards of the Coast on November 1, 2002; by 2006, ten additional supplements were released.
The following year, Pacesetter published a number of supplements, including Vampires, a 96-page softcover book designed by Gali Sanchez and Michael Williams, with interior artwork by Stephen Sullivan and cover art by Susan Collins. After Pacesetter went out of business, Mayfair Games acquired the rights to Chill and published a second edition ...
An indie role-playing game is a role-playing game published by individuals or small press publishers, in contrast to games published by large corporations. [1] [2] [3] Indie tabletop role-playing game designers participate in various game distribution networks, development communities, and gaming conventions, both in person and online.
The original Players Handbook was reviewed by Don Turnbull in issue No. 10 of White Dwarf, who gave the book a rating of 10 out of 10.Turnbull noted, "I don't think I have ever seen a product sell so quickly as did the Handbook when it first appeared on the Games Workshop stand at Dragonmeet", a British role-playing game convention; after the convention, he studied the book and concluded that ...