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The following is a list of games that have been given names that are widely used or recalled in reference to the game or as part of a Major League Baseball (MLB) team's lore. This list does not include games named only after being a World Series game unless they are referred to by a name besides their official yearly name.
Link interacts with a variety of characters throughout the game, some friendly and some antagonistic. The game's cast had various points of inspiration, including works by J. R. R. Tolkien and the TV series Twin Peaks. The staff was told to focus less on the plot and more on the characters, and emphasis was put on giving them interesting and ...
The following is a list of novels based in the setting of the collectible card game Magic: The Gathering.When Wizards of the Coast was asked how the novels and cards influence each other, Brady Dommermuth, Magic's Creative Director, responded by saying "generally the cards provide the world in which the novels are set, and the novels sometimes provide characters represented on cards.
Lufia, known as Estpolis Denki (エストポリス伝記, Esutoporisu Denki, officially translated "Biography of Estpolis" [1]) in Japan, was a series of role-playing video games developed by Neverland (aside from The Ruins of Lore, which was developed by Atelier Double).
The Legend of Zelda video games have been developed exclusively for Nintendo video game consoles and handhelds, dating from the Family Computer Disk System to the current generation of video game consoles. Spin-off titles, however, have been released on non-Nintendo systems.
a.k.a. End All Be All: Earth 2020: Self-published 1983 Role-playing game By Stephen Kyffin Earthdawn: FASA: 1993-2015 Fantasy post-apocalypse; ambiguously a predecessor in the timeline of the Shadowrun setting Eat the Reich: Rowan, Rook and Decard 2023 World War II, horror: A one-shot game of heroic vampires sucking the blood of Nazis, designed ...
The Legend of Heroes, known in Japan as Eiyū Densetsu, [a] is a series of role-playing video games developed by Nihon Falcom.First starting as a part of the Dragon Slayer series in the late 1980s, the series evolved into its own decade-spanning, interconnected series with seventeen entries, including several subseries.
Kelman's task was to assemble all of the lore established from previous card sets and the published novels, comics, and other materials to create the game's "cosmology" or the story bible that established all the known planes and elements of those planes, the individual Planeswalkers and their connections to others, and other details that they ...