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  2. Six degrees of freedom - Wikipedia

    en.wikipedia.org/wiki/Six_degrees_of_freedom

    Six degrees of freedom also refers to movement in video game-play. First-person shooter (FPS) games generally provide five degrees of freedom: forwards/backwards, slide left/right, up/down (jump/crouch/lie), yaw (turn left/right), and pitch (look up/down). If the game allows leaning control, then some consider it a sixth DOF; however, this may ...

  3. Degrees of freedom (mechanics) - Wikipedia

    en.wikipedia.org/wiki/Degrees_of_freedom_(mechanics)

    A single rigid body has at most six degrees of freedom (6 DOF) 3T3R consisting of three translations 3T and three rotations 3R. See also Euler angles. For example, the motion of a ship at sea has the six degrees of freedom of a rigid body, and is described as: [2] Translation and rotation: Walking (or surging): Moving forward and backward;

  4. Category:Video games with 6 degrees of freedom - Wikipedia

    en.wikipedia.org/wiki/Category:Video_games_with...

    Video games in which the player has a full six degrees of freedom (6DOF) over the vehicle (or other element) being controlled. Note that not all video games in Category:Space combat simulators exhibit 6DOF. For example, Freespace allows full 3DOF rotations and longitudinal control, yet it does not give vertical or horizontal strafing control ...

  5. Ship motions - Wikipedia

    en.wikipedia.org/wiki/Ship_motions

    Ship motions are defined by the six degrees of freedom that a ship, boat, or other watercraft, or indeed any conveyance in a fluid medium, can experience. Reference axes

  6. Descent (video game) - Wikipedia

    en.wikipedia.org/wiki/Descent_(video_game)

    Descent is credited with starting a subgenre of six-degrees-of-freedom first-person shooters, and remains an icon of the subgenre. [98] [99] It holds a Guinness World Record for being the first fully 3D first-person shooter, [100] and its popularity spawned two sequels: Descent II in 1996 and Descent 3 in 1999. [101]

  7. Full motion racing simulator - Wikipedia

    en.wikipedia.org/wiki/Full_motion_racing_simulator

    Full motion racing simulator with all 6 degrees of freedom. A full motion racing simulator, sometimes called a full motion sim rig, is a motion simulator that is purposed for racing, and must provide motion simulation in all six degrees of freedom, as defined by the aviation simulator industry many decades ago.

  8. Motion simulator - Wikipedia

    en.wikipedia.org/wiki/Motion_simulator

    Motion platforms can provide movement in all of the six degrees of freedom (DOF) that can be experienced by an object that is free to move, such as an aircraft or spacecraft:. [1] These are the three rotational degrees of freedom (roll, pitch, yaw) and three translational or linear degrees of freedom (surge, heave, sway).

  9. Six degrees - Wikipedia

    en.wikipedia.org/wiki/Six_Degrees

    Six degrees or Six degrees of separation may also refer to: Six degrees of freedom , motion in three-dimensional space, with three translation motions (up/down, left/right, forward/back) and three rotation motions (yaw, pitch, roll)