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  2. 3D projection - Wikipedia

    en.wikipedia.org/wiki/3D_projection

    These projections rely on visual perspective and aspect analysis to project a complex object for viewing capability on a simpler plane. 3D projections use the primary qualities of an object's basic shape to create a map of points, that are then connected to one another to create a visual element. The result is a graphic that contains conceptual ...

  3. Viewing frustum - Wikipedia

    en.wikipedia.org/wiki/Viewing_frustum

    A view frustum The appearance of an object in a pyramid of vision When creating a parallel projection, the viewing frustum is shaped like a box as opposed to a pyramid.. In 3D computer graphics, a viewing frustum [1] or view frustum [2] is the region of space in the modeled world that may appear on the screen; it is the field of view of a perspective virtual camera system.

  4. Perspective (graphical) - Wikipedia

    en.wikipedia.org/wiki/Perspective_(graphical)

    Linear or point-projection perspective (from Latin perspicere 'to see through') is one of two types of graphical projection perspective in the graphic arts; the other is parallel projection. [ citation needed ] [ dubious – discuss ] Linear perspective is an approximate representation, generally on a flat surface, of an image as it is seen by ...

  5. Visual thinking - Wikipedia

    en.wikipedia.org/wiki/Visual_thinking

    Visual thinking, also called visual or spatial learning or picture thinking, is the phenomenon of thinking through visual processing. [1] Visual thinking has been described as seeing words as a series of pictures. [2] [3] It is common in approximately 60–65% of the general population. [1] "Real picture thinkers", those who use visual thinking ...

  6. Visual perception - Wikipedia

    en.wikipedia.org/wiki/Visual_perception

    Visual perception is the ability to detect light and use it to form and image of the surrounding environment. [1] Photodetection without image formation is classified as light sensing. In most vertebrates, visual perception can be enabled by photopic vision (daytime vision) or scotopic vision (night vision

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  8. Pandemonium architecture - Wikipedia

    en.wikipedia.org/wiki/Pandemonium_architecture

    Pandemonium architecture is a theory in cognitive science that describes how visual images are processed by the brain. It has applications in artificial intelligence and pattern recognition. The theory was developed by the artificial intelligence pioneer Oliver Selfridge in 1959. It describes the process of object recognition as the exchange of ...

  9. Visual neuroscience - Wikipedia

    en.wikipedia.org/wiki/Visual_neuroscience

    Visual neuroscience is a branch of neuroscience that focuses on the visual system of the human body, mainly located in the brain's visual cortex. The main goal of visual neuroscience is to understand how neural activity results in visual perception , as well as behaviors dependent on vision.