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  2. Packet loss - Wikipedia

    en.wikipedia.org/wiki/Packet_loss

    Packet loss occurs when one or more packets of data travelling across a computer network fail to reach their destination. Packet loss is either caused by errors in data transmission, typically across wireless networks, [1] [2] or network congestion. [3]: 36 Packet loss is measured as a percentage of packets lost with respect to packets sent.

  3. Broadcast, unknown-unicast and multicast traffic - Wikipedia

    en.wikipedia.org/wiki/Broadcast,_unknown-unicast...

    Forwarding this type of traffic can create unnecessary traffic that leads to poor network performance or even a complete loss of network service. [6] This flooding of packets is known as a unicast flooding. [7] [5] Multicast traffic allows a host to contact a subset of hosts or devices joined into a group.

  4. Network congestion - Wikipedia

    en.wikipedia.org/wiki/Network_congestion

    Network congestion in data networking and queueing theory is the reduced quality of service that occurs when a network node or link is carrying more data than it can handle. . Typical effects include queueing delay, packet loss or the blocking of new connectio

  5. Time-Sensitive Networking - Wikipedia

    en.wikipedia.org/wiki/Time-Sensitive_Networking

    In contrast to standard Ethernet according to IEEE 802.3 and Ethernet bridging according to IEEE 802.1Q, time is very important in TSN networks.For real-time communication with hard, non-negotiable time boundaries for end-to-end transmission latencies, all devices in this network need to have a common time reference and therefore, need to synchronize their clocks among each other.

  6. Traffic flow (computer networking) - Wikipedia

    en.wikipedia.org/wiki/Traffic_flow_(computer...

    Processing delay (the time taken to process a packet in a network node) Queuing delay (the time a packet waits in a queue until it can be transmitted) Transmission delay (the amount of time necessary to push all the packet into the wire) Propagation delay (amount of time it takes the signal’s header to travel from the sender to the receiver)

  7. Error concealment - Wikipedia

    en.wikipedia.org/wiki/Error_concealment

    When a packet is lost, rather than losing an entire set of data, small portions of several sets will be gone. At the receiving end, the message is then deinterleaved to reveal the original message with minimal loss. Transmission without interleaving:

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  9. Network simulation - Wikipedia

    en.wikipedia.org/wiki/Network_simulation

    The real packet gets 'modulated' into a simulation packet. The simulation packet gets demodulated into a real packet after experiencing effects of loss, errors, delay, jitter etc., thereby transferring these network effects into the real packet. Thus it is as-if the real packet flowed through a real network but in reality it flowed through the ...