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  2. Macro recorder - Wikipedia

    en.wikipedia.org/wiki/Macro_recorder

    This can cause problems when trying to play back a macro if the user's desktop environment has changed. For example, if the user has changed their desktop resolution, moved icons, or moved the task bar, the mouse macro may not perform the way the user intended. That's one of the reasons for preferring keyboard macros over the mouse-oriented ones.

  3. Macro key - Wikipedia

    en.wikipedia.org/wiki/Macro_key

    For example, a macro key might be configured to launch a program. A gamer might configure it for rapid-fire. Some early PC keyboards had a single key located on the lowest row of keys, either to the left of the Z key or to the right of the right control key. Sometimes it was treated as a backslash, but its behavior varied.

  4. Auto clicker - Wikipedia

    en.wikipedia.org/wiki/Auto_clicker

    An auto clicker is a type of software or macro that can be used to automate the clicking of a mouse on a computer screen element. [1] Some clickers can be triggered to repeat recorded input. Auto clickers can be as simple as a program that simulates mouse clicking.

  5. Keyboard shortcut - Wikipedia

    en.wikipedia.org/wiki/Keyboard_shortcut

    In computing, a keyboard shortcut (also hotkey/hot key or key binding) [1] is a software-based assignment of an action to one or more keys on a computer keyboard. Most operating systems and applications come with a default set of keyboard shortcuts , some of which may be modified by the user in the settings .

  6. WordPerfect - Wikipedia

    en.wikipedia.org/wiki/WordPerfect

    An important property of WordPerfect macros is that they are not embedded in a document. As a result, WordPerfect is not prone to macro viruses or malware, unlike MS Word. Despite the term "macro", the language has hundreds of commands and functions and in fact creates full-fledged programs resident on and executed on the user's computer.

  7. Micromanagement (gameplay) - Wikipedia

    en.wikipedia.org/wiki/Micromanagement_(gameplay)

    Micromanagement in gaming is the handling of detailed gameplay elements by the player. It appears in a wide range of games and genres, including strategy video games, construction and management simulations, and pet-raising simulations. Micromanagement has been perceived in different ways by game designers and players for many years: some ...

  8. Point and click - Wikipedia

    en.wikipedia.org/wiki/Point_and_click

    Point and click are one of the actions of a computer user moving a pointer to a certain location on a screen (pointing) and then pressing a button on a mouse or other pointing device (click). An example of point and click is in hypermedia, where users click on hyperlinks to navigate from document to document.

  9. Arrow keys - Wikipedia

    en.wikipedia.org/wiki/Arrow_keys

    The main reason for this arrangement is that the arrow keys are not ergonomic to use with a right-handed mouse. During the early days of gaming, this was not a problem as the mouse was not used; the arrow keys controlled both movement ↑ ↓ as well as looking around ← →, with strafing done using modifier keys (usually Alt + ← →).