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OpenVR SDK was released to the public on 30 April 2015 by Valve, for developers to develop SteamVR games and software. It provides support for the HTC Vive Developer Edition, including the SteamVR controller and Lighthouse. OpenVR SDK was an important step towards the release of the first HTC Vive Developer Edition.
VirtualLink was a proposed USB-C Alternate Mode that was historically intended to allow the power, video, and data required to power virtual reality headsets to be delivered over a single USB-C cable instead of a set of three different cables as it was in older headsets.
An HTC Vive Pro. On 8 January 2018, HTC unveiled the HTC Vive Pro, an updated version of the first-generation Vive. It features higher-resolution displays, now at 1440×1600 resolution per-eye (a 78% increase in resolution), along with a second outward-facing camera, a microphone for noise cancellation analysis, and a refreshed design with a ...
The open source design of the Linux software platform allows the operating system to be compatible with various computer instruction sets and many peripherals, such as game controllers and head-mounted displays. As an example, HTC Vive, which is a virtual reality head-mounted display, supports the Linux gaming platform. [citation needed]
VRChat is also available as a native app for Android-based standalone headsets, including Meta Quest, Pico 4, [25] and HTC Vive XR Elite. [26] These clients support cross-platform play with PC, iOS, and other "desktop" android users; due to hardware limitations, only worlds and avatars compiled for Android or iOS and optimized within specific ...
In 2014, Valve demonstrated some headset prototypes, [15] which led to a partnership with HTC to produce the Vive, which focuses on "room-scale" VR environments that users can naturally navigate within and interact with. The headset uses Valve's "SteamVR" software platform. [16] The Vive was released in April 2016 [17] and PlayStation VR in ...
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The video BIOS interfaces software to the video chipset in the same way that the system BIOS does for the system chipset. The ROM also contained a basic font set [ 5 ] to upload to the video adapter font RAM, if the video card did not contain a font ROM with this font set instead.