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Ontario is the largest producer of video games in Canada, housing 31.8% of all game studios (10 of which are large companies) and has annual expenditures of $818.4 million. [17] Quebec is the second largest, with 31.1% of companies residing in the province (22 of which are large companies) and spends $2.3 billion annually. [ 17 ]
Beavis and Butt-Head (video game) Bebe's Kids (video game) Bee Movie Game; Beep (video game) Beetle Adventure Racing; Below (video game) Bendy and the Ink Machine; Bertie the Brain; Beyond the Tesseract; Big Beach Sports; Big Brain Wolf; The Big Con; The Bigs 2; The Bigs; Bill Elliott's NASCAR Challenge; Biomorph (video game) BioShock 2 ...
Beenox later developed the Spider-Man games Spider-Man: Shattered Dimensions, [5] Spider-Man: Edge of Time, [6] The Amazing Spider-Man, [7] and The Amazing Spider-Man 2. [ 8 ] After founder Dominique Brown's departure in December 2012, [ 9 ] the studio's focus shifted from leading original game development to doing a number of support tasks on ...
Wikipedia categories named after video game companies of Canada (3 C) Pages in category "Video game companies of Canada" The following 80 pages are in this category, out of 80 total.
Camerica was a Canadian video game company founded in 1988. [2] It released various unlicensed video games and accessories for the Nintendo Entertainment System , such as the Game Genie , and was the North American publisher for British developer Codemasters .
In February 2008, Blue Castle Games won the award for Best New Video Game Company at the 2008 Elan Awards for The Bigs, in a tie with another local Vancouver company. [10] A wide number of developers in Capcom Vancouver were formerly of EA Vancouver , located only a couple blocks away from their studio.
Anfossi said to PCGamesN in May that he unable to comment; he found the video "very well done" and "very funny to watch" and explained that, within the video game industry, projects are often started but eventually cancelled. [13] In 2019, Eidos-Shanghai became part of Eidos-Montréal, a studio established in 2008 to handle outsourcing for Eidos.
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