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  2. Skia Graphics Engine - Wikipedia

    en.wikipedia.org/wiki/Skia_Graphics_Engine

    The Skia Graphics Engine or Skia is an open-source 2D graphics library written in C++. Skia abstracts away platform-specific graphics APIs (which differ from one to another). [ 1 ] Skia Inc. originally developed the library; Google acquired it in 2005, [ 2 ] and then released the software as open source licensed under the New BSD free software ...

  3. List of 3D graphics libraries - Wikipedia

    en.wikipedia.org/wiki/List_of_3D_graphics_libraries

    These APIs for 3D computer graphics are particularly popular: ANGLE, web browsers graphics engine, a cross-platform translator of OpenGL ES calls to DirectX, OpenGL, or Vulkan API calls. Direct3D (a subset of DirectX) Glide a defunct 3D graphics API developed by 3dfx Interactive. Mantle developed by AMD. Metal developed by Apple.

  4. Borland Graphics Interface - Wikipedia

    en.wikipedia.org/wiki/Borland_Graphics_Interface

    The library loaded graphic drivers (*.BGI) and vector fonts (*.CHR) from disk in order to provide device independent graphics support. It was possible for the programmer to embed the graphic driver into the executable file by linking the graphic driver as object code with the aid of a utility provided by the compiler ( bgiobj.exe ).

  5. cairo (graphics) - Wikipedia

    en.wikipedia.org/wiki/Cairo_(graphics)

    A library written in one programming language may be used in another language if bindings are written; Cairo has a range of bindings for various languages including C++, C# and other CLI languages, Delphi, Eiffel, Fortran, Factor, Harbour, Haskell, Julia, Lua, Perl, PHP, Python, Ruby, Rust, Scheme, Smalltalk and several others like Gambas (Visual Basic like).

  6. Graphics32 - Wikipedia

    en.wikipedia.org/wiki/Graphics32

    Graphics32 is a free graphics library for Borland Delphi and Kylix optimized for 32-bit pixel formats which is licensed under the Mozilla Public License.. Graphics32 provides fast operations for pixels and graphic primitives and is almost a hundred times faster in per-pixel and about 2–5 times faster in drawing lines access than the standard components by Embarcadero which are wrappers for ...

  7. Anti-Grain Geometry - Wikipedia

    en.wikipedia.org/wiki/Anti-Grain_Geometry

    Anti-Grain Geometry (AGG) is a 2D rendering graphics library written in C++. It features anti-aliasing and sub-pixel resolution. It is not a graphics library, per se, but rather a framework to build a graphics library upon. The library is operating system independent and renders to an abstract memory object.

  8. Allegro (software library) - Wikipedia

    en.wikipedia.org/wiki/Allegro_(software_library)

    Allegro is a software library for video game development. [3] [4] [5] The functionality of the library includes support for basic 2D graphics, image manipulation, text output, audio output, MIDI music, input and timers, as well as additional routines for fixed-point and floating-point matrix arithmetic, Unicode strings, file system access, file manipulation, data files, and 3D graphics.

  9. List of widget toolkits - Wikipedia

    en.wikipedia.org/wiki/List_of_widget_toolkits

    FireMonkey or FMX is a cross-platform widget and graphics library distributed with Delphi and C++Builder since version XE2 in 2011. It has bindings for C++ through C++Builder, and supports Windows, macOS, iOS, Android, and most recently Linux.