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PhET Interactive Simulations is part of the University of Colorado Boulder which is a member of the Association of American Universities. [10] The team changes over time and has about 16 members consisting of professors, post-doctoral students, researchers, education specialists, software engineers (sometimes contractors), educators, and administrative assistants. [11]
A virtual particle is a theoretical transient ... the notion of virtual particles appears in modern physics. ... directly observable in the laboratory, ...
Chemical WorkBench - a chemical kinetics simulation software tool developed by Kintech Lab. CircuitLogix - an electronics simulation software developed by Logic Design Inc. COMSOL Multiphysics - a predominantly finite element analysis, solver and simulation software package for various physics and engineering applications, especially coupled ...
The virtual laboratory does not replace the real-world experience, rather it helps to enhance the student's schema of a chemistry laboratory and prepare them for performance expectations in the actual environment. Web-based virtual science laboratories are also used with elementary school students.
Remote laboratory (also known as online laboratory or remote workbench) is the use of telecommunications to remotely conduct real (as opposed to virtual) experiments, at the physical location of the operating technology, whilst the scientist is utilizing technology from a separate geographical location.
CM Labs was created when the management of MathEngine Canada Inc. purchased a portion of the business from MathEngine PLC, the parent company in the UK. MathEngine Canada Inc. was originally the research and development team responsible for creating the Karma physics simulation engine for computer games. That team and underlying technology came ...
Algodoo (/ ˌ æ l ɡ ə ˈ d uː /) is a physics-based 2D freeware sandbox from Algoryx Simulation AB (known simply as Algoryx) as the successor to the popular physics application Phun. It was released on September 1, 2009 and is presented as a learning tool, an open-ended computer game, an animation tool, and an engineering tool.
The Virtual Laboratory is composed of 8 sections: Essays : this section holds the historiographical papers that are in turn linked to the source material of the archive. Experiments : contains data sheets on classical experiments from 19th century life sciences, e.g. on blood circulation, muscle contraction, verve conduction and reaction time.