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  2. FlatBuffers - Wikipedia

    en.wikipedia.org/wiki/FlatBuffers

    FlatBuffers can be used in software written in C++, C#, C, Go, Java, JavaScript, Kotlin, Lobster, Lua, PHP, Python, Rust, Swift, and TypeScript. The schema compiler runs on Android , Microsoft Windows , macOS , and Linux , [ 3 ] but games and other programs use FlatBuffers for serialization work on many other operating systems as well ...

  3. Protocol Buffers - Wikipedia

    en.wikipedia.org/wiki/Protocol_Buffers

    A schema for a particular use of protocol buffers associates data types with field names, using integers to identify each field. (The protocol buffer data contains only the numbers, not the field names, providing some bandwidth/storage savings compared with systems that include the field names in the data.)

  4. Serialization - Wikipedia

    en.wikipedia.org/wiki/Serialization

    Flow diagram. In computing, serialization (or serialisation, also referred to as pickling in Python) is the process of translating a data structure or object state into a format that can be stored (e.g. files in secondary storage devices, data buffers in primary storage devices) or transmitted (e.g. data streams over computer networks) and reconstructed later (possibly in a different computer ...

  5. Comparison of data-serialization formats - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_data...

    Path specification: Schema WD — OPC-UA Binary: OPC Foundation — No opcfoundation.org: Yes No Yes No No — OpenDDL: Eric Lengyel: C, PHP: No OpenDDL.org: No Yes Yes No OpenDDL library — PHP serialization format: PHP Group — Yes No Yes Yes Yes No Yes — Pickle (Python) Guido van Rossum: Python: De facto as PEPs: PEP 3154 – Pickle ...

  6. write (system call) - Wikipedia

    en.wikipedia.org/wiki/Write_(system_call)

    It writes data from a buffer declared by the user to a given device, such as a file. This is the primary way to output data from a program by directly using a system call. The destination is identified by a numeric code. The data to be written, for instance a piece of text, is defined by a pointer and a size, given in number of bytes.

  7. Copy-on-write - Wikipedia

    en.wikipedia.org/wiki/Copy-on-write

    Copy-on-write (COW), also called implicit sharing [1] or shadowing, [2] is a resource-management technique [3] used in programming to manage shared data efficiently. Instead of copying data right away when multiple programs use it, the same data is shared between programs until one tries to modify it.

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    The search engine that helps you find exactly what you're looking for. Find the most relevant information, video, images, and answers from all across the Web.

  9. Xlib - Wikipedia

    en.wikipedia.org/wiki/Xlib

    The request buffer is guaranteed to be flushed (i.e., all requests done so far are sent to the server) after a call to the functions XSync or XFlush, after a call to a function that returns a value from the server (these functions block until the answer is received), and in some other conditions. Xlib stores the received events in a queue.