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The 5-Piece (五枚落ち gomai-ochi) or One Knight handicap in shogi has both of White's major pieces, the rook and the bishop, removed as well as their lances and right knight. Thus, White is left with pawns, golds, silvers, and the left knight. Black has the usual setup of twenty pieces.
Shogi (将棋, shōgi, English: / ˈ ʃ oʊ ɡ i /, [1] Japanese:), also known as Japanese chess, is a strategy board game for two players. It is one of the most popular board games in Japan and is in the same family of games as Western chess, chaturanga, xiangqi, Indian chess, and janggi.
A fork (両取り ryōtori) is a move that uses one piece to attack two or more of the opponent's pieces simultaneously, with the aim to achieve material advantage, since the opponent can counter only one of the threats. [1] Forks can, of course, be made by moving a piece to the forking position or by dropping a piece to the forking position.
In shogi, a handicap game (駒落戦 koma ochisen, 駒落ち koma ochi, ハンデキャップ handekyappu, 手合割 teaiwari) is a game setup used between players of disparate strengths, in which one or more pieces are removed from the stronger player's side.
Knight/Bishop-hunter: moves forward as a Knight and backward as a Bishop. L: Lance: n> fR: Shōgi, Chu shogi, Taikyoku shogi, Wa shogi: Moves any number of squares directly forward. Also called Forward Rook (checkers chess), and Oxcart (Taikyoku shogi, Wa shogi). Lancer ~ 2/4 (2,4) Fairy Chess problems
The 2-Piece (二枚落ち nimai-ochi) handicap in shogi has both of White's major pieces (the rook and the bishop) removed. Thus, White is left with pawns, golds, silvers, knights, and lances. Black has the usual setup of twenty pieces. The 2-Piece handicap is an official handicap of the Japan Shogi Association.
The 6-Piece (六枚落ち rokumai-ochi) handicap in shogi has both of White's major pieces, the rook and the bishop, removed as well as their lances and knights. Thus, White is left with pawns, golds, and silvers.
Shogi, like western chess, can be divided into the opening, middle game and endgame, each requiring a different strategy.The opening consists of arranging one's defenses and positioning for attack, the middle game consists of attempting to break through the opposing defenses while maintaining one's own, and the endgame starts when one side's defenses have been compromised.