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  2. Silly window syndrome - Wikipedia

    en.wikipedia.org/wiki/Silly_window_syndrome

    Silly window syndrome (SWS) is a problem in computer networking caused by poorly implemented TCP flow control. A serious problem can arise in the sliding window operation when the sending application program creates data slowly, the receiving application program consumes data slowly, or both.

  3. Sliding window protocol - Wikipedia

    en.wikipedia.org/wiki/Sliding_window_protocol

    The problem with this is that there is no limit on the size of the sequence number that can be required. By placing limits on the number of packets that can be transmitted or received at any given time, a sliding window protocol allows an unlimited number of packets to be communicated using fixed-size sequence numbers.

  4. Flow control (data) - Wikipedia

    en.wikipedia.org/wiki/Flow_control_(data)

    A method of flow control in which a receiver gives a transmitter permission to transmit data until a window is full. When the window is full, the transmitter must stop transmitting until the receiver advertises a larger window. [5] Sliding-window flow control is best utilized when the buffer size is limited and pre-established.

  5. Scan statistic - Wikipedia

    en.wikipedia.org/wiki/Scan_statistic

    An example of a typical problem is the maximum size of a cluster of points on a line or the longest series of successes recorded by a moving window of fixed length. [ 1 ] Joseph Naus first published on the problem in the 1960s, [ 2 ] and has been called the "father of the scan statistic" in honour of his early contributions. [ 3 ]

  6. TCP congestion control - Wikipedia

    en.wikipedia.org/wiki/TCP_congestion_control

    A system administrator may adjust the maximum window size limit, or adjust the constant added during additive increase, as part of TCP tuning. The flow of data over a TCP connection is also controlled by the use of the receive window advertised by the receiver. A sender can send data less than its own congestion window and the receive window.

  7. Selective Repeat ARQ - Wikipedia

    en.wikipedia.org/wiki/Selective_Repeat_ARQ

    With selective repeat, the sender sends a number of frames specified by a window size even without the need to wait for individual ACK from the receiver as in Go-Back-N ARQ. The receiver may selectively reject a single frame, which may be retransmitted alone; this contrasts with other forms of ARQ, which must send every frame from that point again.