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  2. Math Blaster for 1st Grade - Wikipedia

    en.wikipedia.org/wiki/Math_Blaster_for_1st_Grade

    Math Blaster for 1st Grade is a 1999 educational video game in a line of educational products originally created by Davidson & Associates and continued by Knowledge Adventure. The game was re-released in 2000 as Math Blaster Mission 2 .

  3. Math Blaster Jr. - Wikipedia

    en.wikipedia.org/wiki/Math_Blaster_Jr.

    The game sees the Blaster Pal characters head to the Plusto galaxy in outer space to solve maths problems. By solving addition and subtraction problems, they earn printable certificates. [3] The game contains several activities, puzzles, and songs. The game is intended to encourage "math readiness". [4]

  4. Ninety-nine (addition card game) - Wikipedia

    en.wikipedia.org/wiki/Ninety-nine_(addition_card...

    During the game, the value of each card played is added to a running total which is not allowed to exceed 99. A player who cannot play without causing this total to surpass 99 loses that hand and must forfeit one token. Due to the simple strategy and focus on basic addition, the game is sometimes used to cultivate math skills in children.

  5. Mia's Math Adventure: Just in Time! - Wikipedia

    en.wikipedia.org/wiki/Mia's_Math_Adventure:_Just...

    Mia's Math Adventure: Just in Time! is the third title of the Mia's Big Adventure Collection software series created by Kutoka Interactive. Released in 2001 in Canada and the United States , the game teaches mathematics to children between 6 and 10 years old.

  6. Math Rabbit - Wikipedia

    en.wikipedia.org/wiki/Math_Rabbit

    The game takes place in a circus and teaches addition, subtraction, and counting in four different games, each of which with multiple difficulty settings. [1] [2] The game is for ages 4–8. [3] The four games are: Clown's Counting Games - the player is required to count with a number as a guide to pitch the tone of the musical instrument.

  7. Krypto (game) - Wikipedia

    en.wikipedia.org/wiki/Krypto_(game)

    A spread of Krypto cards: players must find a way to calculate 12 using the numbers 5, 19, 8, 3 and 6. Krypto is a card game designed by Daniel Yovich in 1963 and published by Parker Brothers and MPH Games Co. [1] It is a mathematical game that promotes proficiency with basic arithmetic operations.

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