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The series previewed many popular games from the PS2's lifespan, ranging from SSX Tricky and Final Fantasy X to Need for Speed Underground and Tony Hawk's Pro Skater 3. Many of the later PS2 Jampack volumes were issued with the option of a counterpart that removed or replaced any demos for mature-rated and some teen-rated games, essentially ...
Frequency was one of the first games to be supported by the PS2 Network Adapter, allowing for up to four players to play against each other as well as to trade their remixes. Online play was added with an online-capable demo version (4 songs), supplied with the network adapter.
2 proprietary PlayStation controller ports (250 kHz clock for PS1 and 500 kHz for PS2 controllers) 2 proprietary Memory Card slots using MagicGate encryption (250 kHz for PS1 cards. Up to 2 MHz for PS2 cards with an average sequential read speed of 130 KB/s) 2 USB 1.1 ports with an OHCI-compatible controller
The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, in Australia on 30 November 2000, and other regions thereafter.
PlayStation 2 back showing Expansion Bay on SCPH-30001. The PlayStation 2 Expansion Bay is a 3.5-inch drive bay of the PlayStation 2 gaming console that was introduced with the model 30000 and 50000 (replacing the PCMCIA slot used in the models 10000, 15000 and 18000, and removed with the slimline model 70000).
PlayStation Underground was an American video game magazine, originally published by Sony Computer Entertainment America.The magazine focused on the PlayStation fanbase, including gaming on the original Sony PlayStation and the PlayStation 2, and was promoted as a "PlayStation fan club". [1]
Amplitude is a 2003 rhythm video game developed by Harmonix and published by Sony Computer Entertainment for the PlayStation 2.It is the sequel to Frequency (2001).. In Amplitude the player controls a beat blaster ship across a lane of six tracks, each track representing a musical instrument and containing note gems that the player shoots at in time with the music.
Beginning with issue 49 (October 2001), the magazine came with a PlayStation 2 demo disc, though for a time it would still be alternated with original PlayStation demo discs. Issues 50, 52, and 54 were the last issues to include demo discs for the original PlayStation. All of the demo discs were developed by LifeLike Productions, Inc.