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  2. BlueStacks - Wikipedia

    en.wikipedia.org/wiki/BlueStacks

    BlueStacks (also known as BlueStacks by now.gg, Inc.) is a chain of cloud-based cross-platform products developed by the San Francisco-based company of the same name. The BlueStacks App Player enables the execution of Android applications on computers running Microsoft Windows or macOS.

  3. Girls' Frontline 2: Exilium - Wikipedia

    en.wikipedia.org/wiki/Girls'_Frontline_2:_Exilium

    Girls ' Frontline 2: Exilium (simplified Chinese: 少女前线2:追放; traditional Chinese: 少女前線2:追放; pinyin: Shàonǚ Qiánxiàn 2: Zhuīfàng) is a turn-based tactical strategy game developed by China-based studio MICA Team, where players command squads of android characters, known in-universe as T-Dolls, armed with firearms and melee blades.

  4. GGPO - Wikipedia

    en.wikipedia.org/wiki/GGPO

    GGPO (Good Game Peace Out) is middleware designed to help create a near-lagless online experience for various emulated arcade games and fighting games. The program was created by Tony Cannon, co-founder of fighting game community site Shoryuken and the popular Evolution Championship Series.

  5. Build (game engine) - Wikipedia

    en.wikipedia.org/wiki/Build_(game_engine)

    The Build Engine is a first-person shooter engine created by Ken Silverman, author of Ken's Labyrinth, for 3D Realms. Like the Doom engine , the Build Engine represents its world on a two-dimensional grid using closed 2D shapes called sectors, and uses simple flat objects called sprites to populate the world geometry with objects.

  6. SimCity: BuildIt - Wikipedia

    en.wikipedia.org/wiki/SimCity:_BuildIt

    SimCity: BuildIt is a city-building mobile game developed by TrackTwenty and published by Electronic Arts. It was launched in late 2014. It was launched in late 2014. The game is part of the SimCity franchise, [ 1 ] and is available to download from the Google Play Store , [ 2 ] Amazon Appstore, [ 3 ] and the Apple App Store .

  7. Ninja (build system) - Wikipedia

    en.wikipedia.org/wiki/Ninja_(build_system)

    Ninja is a build system developed by Evan Martin, [4] a Google employee. Ninja has a focus on speed and it differs from other build systems in two major respects: it is designed to have its input files generated by a higher-level build system, and it is designed to run builds as fast as possible.