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ConArtist from Armor Games has done it again! Following up on Warfare 1917, ConArtist has released Warfare 1944 and it's outstanding.Yes, I know this is not most people who come to this sites ...
In The Guide to Simulations/Games for Education and Training, Richard Rydzel called this "a simplified version of Bastogne." Ryzdel noted that, for educational purposes, "The game still shows, like its predecessor, that traffic was a headache for the Germans. It shows further how impossible the aims of the historical offensive were." [4]
Darkest Hour: Europe '44-'45 is a free modification developed by Darklight Games, and The Darkest Hour Team for Tripwire Interactive's multiplayer first-person shooter video game Red Orchestra: Ostfront 41-45, It is based on the Western Front during World War II between 1944 and 1945, depicting the conflict between Allied and German forces.
Iron Front: Liberation 1944 is a tactical shooter video game set in World War II Eastern Front. It features both German and Soviet single-player campaigns. The game was developed by X1 Software and AWAR on Bohemia Interactive's Real Virtuality engine. [1] [2] It was released May 25, 2012 for Microsoft Windows.
World War II video games (11 C, 350 P) Pages in category "Video games set in 1944" The following 34 pages are in this category, out of 34 total.
Destruction of Army Group Center, subtitled "The Soviet Summer Offensive, 1944" and often shortened to DAGC, is a board wargame published by Simulations Publications Inc. (SPI) in 1973 that simulates Operation Bagration, the June 1944 Soviet offensive during World War II that shattered the German line and marked the start of Germany's long retreat back to Berlin and the end of the war.
Hurtgen Forest, subtitled "Approach to the Roer, November 1944 ", is a board wargame published by Simulations Publications Inc. (SPI) in 1976 that simulates the Battle of Hürtgen Forest during the final year of World War II. The game was originally published by SPI as part of a four-game collection (a "quadrigame") titled Westwall: Four ...
Western Front was designed by Gary Grigsby as a follow-up to his 1990 wargame Second Front: Germany Turns East, which had covered the Eastern Front. [3] He reused the earlier title's game engine, [4] with upgrades such as mouse support.