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  2. UnrealIRCd - Wikipedia

    en.wikipedia.org/wiki/UnrealIRCd

    UnrealIRCd is an open-source IRC daemon, originally based on DreamForge, and is available for Unix-like operating systems and Windows.Since the beginning of development on UnrealIRCd c. May 1999, many new features have been added and modified, including advanced security features and bug fixes, and it has become a popular server.

  3. Software build - Wikipedia

    en.wikipedia.org/wiki/Software_build

    A software build is the process of converting source code files into standalone software artifact(s) that can be run on a computer, or the result of doing so. [1]In software production, builds optimize software for performance and distribution, packaging into formats such as '.exe'; '.deb'; '.apk'.

  4. Unreal Engine - Wikipedia

    en.wikipedia.org/wiki/Unreal_Engine

    Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter video game Unreal. Initially developed for PC first-person shooters, it has since been used in a variety of genres of games and has been adopted by other industries, most notably the film and television industry.

  5. Unreal Engine 1 - Wikipedia

    en.wikipedia.org/wiki/Unreal_Engine_1

    Unreal Engine 1 (UE1, originally just Unreal Engine) is the first version of the Unreal Engine series of game engines. It was initially developed in 1995 by Epic Games founder Tim Sweeney for Unreal. Epic Games later began to license the engine to other game development studios. It was succeeded by Unreal Engine 2.

  6. Unreal Engine 4 - Wikipedia

    en.wikipedia.org/wiki/Unreal_Engine_4

    According to Sweeney, "with Unreal Engine 3 it was a big, complicated user interface. With Unreal Engine 4, the effort is to expose at the base level everything in a very simple, easy-to-use, and discoverable way and to build complexity on it so that the user can learn as they go". [34]

  7. Make (software) - Wikipedia

    en.wikipedia.org/wiki/Make_(software)

    Make's dependency ordering and out-of-date checking makes the build process more robust and more efficient. The makefile allowed for better organization of build logic and often fewer build files. Make is widely used in part due to its early inclusion in Unix, starting with PWB/UNIX 1.0, which featured a variety of software development tools. [3]

  8. Unity build - Wikipedia

    en.wikipedia.org/wiki/Unity_build

    In software engineering, a unity build (also known as unified build, jumbo build or blob build) is a method used in C and C++ software development to speed up the compilation of projects by combining multiple translation units into a single one, usually achieved by using include directives to bundle multiple source files into one larger file.

  9. GitHub - Wikipedia

    en.wikipedia.org/wiki/Github

    GitHub (/ ˈ ɡ ɪ t h ʌ b /) is a proprietary developer platform that allows developers to create, store, manage, and share their code. It uses Git to provide distributed version control and GitHub itself provides access control, bug tracking, software feature requests, task management, continuous integration, and wikis for every project. [8]