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  2. Generativity - Wikipedia

    en.wikipedia.org/wiki/Generativity

    Generativity in technology is defined as “the ability of a technology platform or technology ecosystem to create, generate or produce new output, structure or behavior without input from the originator of the system.” [2] An example of this could be any computing platform, such as the iOS and Android mobile operating systems, for which ...

  3. Generative systems - Wikipedia

    en.wikipedia.org/wiki/Generative_systems

    Generative systems are technologies with the overall capacity to produce unprompted change driven by large, varied, and uncoordinated audiences. [1] When generative systems provide a common platform, changes may occur at varying layers (physical, network, application, content) and provide a means through which different firms and individuals may cooperate indirectly and contribute to innovation.

  4. Generative artificial intelligence - Wikipedia

    en.wikipedia.org/wiki/Generative_artificial...

    Chips such as the NVIDIA A800 [97] and the Biren Technology BR104 [98] were developed to meet the requirements of the sanctions. There is free software on the market capable of recognizing text generated by generative artificial intelligence (such as GPTZero ), as well as images, audio or video coming from it. [ 99 ]

  5. Generative design - Wikipedia

    en.wikipedia.org/wiki/Generative_Design

    Generative design in sustainable design is an effective approach addressing energy efficiency and climate change at the early design stage, recognizing buildings contribute to approximately one-third of global greenhouse gas emissions and 30%-40% of total building energy use. [15]

  6. Generative adversarial network - Wikipedia

    en.wikipedia.org/wiki/Generative_adversarial_network

    A generative adversarial network (GAN) is a class of machine learning frameworks and a prominent framework for approaching generative artificial intelligence.The concept was initially developed by Ian Goodfellow and his colleagues in June 2014. [1]

  7. Generative art - Wikipedia

    en.wikipedia.org/wiki/Generative_art

    A similar definition is provided by Philip Galanter: [17] Generative art refers to any art practice where the artist creates a process, such as a set of natural language rules, a computer program, a machine, or other procedural invention, which is then set into motion with some degree of autonomy contributing to or resulting in a completed work ...

  8. Adult development - Wikipedia

    en.wikipedia.org/wiki/Adult_development

    The concept of adulthood has legal and socio-cultural definitions. The legal definition [4] of an adult is a person who is fully grown or developed. This is referred to as the age of majority, which is age 18 in most cultures, although there is a variation from 15 to 21. The typical perception of adulthood is that it starts at age 20 or 21.

  9. Data collaboratives - Wikipedia

    en.wikipedia.org/wiki/Data_Collaboratives

    Oftentimes, data is viewed as an organizational asset, and opening it up to new uses by others means relinquishing control over the data and ceding this autonomy to the collaborative, resulting in the “control and generativity challenge.” [33] Data stewards can help reduce the power imbalances by reducing bias influences, follow operating ...