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Old World is a historical turn-based strategy game set in the ancient and classical eras with gameplay comparable to other 4X games such as the Civilization series. It also incorporates dynasty simulation and narrative elements reminiscent of the Crusader Kings series.
Year Game Developer Setting Platform Notes 1964: The Sumerian Game: Mabel Addis: Historical: MAIN: Text-based game based on the ancient Sumerian city of Lagash. [1]1969: The Sumer Game
A simulation of a presidential campaign from Labor Day to election night. President Elect: 1988 Edition: 1987: AppII, C64, DOS, ST A sequel to President Elect, a simulation of a presidential campaign from Labor Day to election night. Professional Tour Golf: 1983: A golf simulator. Prophecy of the Shadow: 1992: DOS A fantasy role-playing video ...
Pages in category "Historical simulation games" The following 42 pages are in this category, out of 42 total. ... Old World (video game) P. Patrician II: Quest for ...
Star Wars: The Old Republic: Active 3D Science fiction Freemium with optional subscription model 2011 Standalone & Steam Spiritual sequel of 2003's Game of the year Star Wars: Knights of the Old Republic, formerly pay-to-play Stellar Dawn: Terminated 3D Science fiction N/A Development started back in 2006 as MechScape (scrapped in 2009).
Combat Flight Simulator 2; Combat Flight Simulator 3: Battle for Europe; SubLogic Flight Simulator series. FS1 Flight Simulator; Flight Simulator II (Sublogic) Microsoft Flight Simulator series Flight Simulator 1.0; Flight Simulator 2.0; Flight Simulator 3.0; Flight Simulator 4.0; Flight Simulator 5.0; Flight Simulator 5.1; Flight Simulator 95 ...
Fantasy/Simulation: IOS: 2011: From Dust: Ubisoft, Eric Chahi: Nature: X360, WIN, PSN: Nature simulation game where players control and model nature in order to save a human tribe from extinction. 2012: WorldBox: Maxim Karpenko: Indie/Fantasy: WIN, OSX, Linux, iPhone, Android: 2D simulation of worlds and civilizations that let's player have ...
From the trailer, the premise of the game seemed to be a human mission to the planet Mars, followed by a terraforming and colonization scenario, typical of the Maxis world-building game style. The game presumed to be an integration of previous Maxis titles, presented in 3D, possibly including elements of SimEarth, SimLife, and SimCity.