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The first headset in the line was the Oculus Rift DK1, released on March 28, 2013. [2] The last was the Oculus Rift S, discontinued in April 2021. The Rift went through various pre-production models prior to the release of the Oculus Rift CV1, the first Oculus Rift intended for use by the general public.
In March 2014, the project's parent company Oculus VR was acquired by Facebook for $2 billion. [11] The final consumer-oriented release of Oculus Rift began shipping on 28 March 2016. [12] In March 2014, Sony demonstrated a prototype headset for PlayStation 4, [13] which was later named PlayStation VR. [14]
Oculus Mobile SDK, developed by Oculus VR for its own standalone headsets and the Samsung Gear VR. (The SDK has been deprecated in favor of OpenXR, released in July 2021.) [1] Tethered – headsets that act as a display device to another device, like a PC or a video game console, to provide a virtual reality experience. Mainstream tethered VR ...
Oculus Rift headset's backside, showing its lenses. The CV1 is an improved version of the Crescent Bay Prototype, featuring per-eye displays running at 90 Hz with a higher combined resolution than DK2, 360-degree positional tracking, integrated audio, a vastly increased positional tracking volume, and a heavy focus on consumer ergonomics and aesthetics.
Oculus Touch is a line of motion controller systems used by Meta Platforms (formerly Oculus) virtual reality headsets. The controller was first introduced in 2016 as a standalone accessory for the Oculus Rift CV1, and began to be bundled with the headset and all future Oculus products beginning in July 2017. Since their original release, Touch ...
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In 2015, following Oculus VR's acquisition by Facebook, Oculus Share was shut down and revamped as the Oculus Store for the consumer-facing Oculus Rift, including pre-approvals, sales taxes and comfort ratings. [2] In addition, the company announced an investment of $10 million into indie game developers to distribute their games in the store.
The first-generation Oculus Quest is a discontinued virtual reality headset developed by Oculus (now Reality Labs), a brand of Facebook Inc., and released on May 21, 2019.. Similar to its predecessor, Oculus Go, it is a standalone device, that can run games and software wirelessly under an Android-based operating sys