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Here, the construct : re(0), im(0) is the initializer list. Sometimes the term "initializer list" is also used to refer to the list of expressions in the array or struct initializer. C++11 provides for a more powerful concept of initializer lists, by means of a template, called std::initializer_list.
In the C programming language, struct is the keyword used to define a composite, a.k.a. record, data type – a named set of values that occupy a block of memory. It allows for the different values to be accessed via a single identifier, often a pointer.
The Standard C++ syntax for a non-placement new expression is [2]. new new-type-id ( optional-initializer-expression-list). The placement syntax adds an expression list immediately after the new keyword.
C++ enforces stricter typing rules (no implicit violations of the static type system [1]), and initialization requirements (compile-time enforcement that in-scope variables do not have initialization subverted) [7] than C, and so some valid C code is invalid in C++. A rationale for these is provided in Annex C.1 of the ISO C++ standard.
The function register_student leaks memory contents because it fails to fully initialize the members of struct student new_student. If we take a closer look, in the beginning, age, semester and student_number are initialized. But the initialization of the first_name and last_name members are incorrect.
C++ also provides constructors to initialize an object, but they are often not as convenient as the initializer list. However, C++03 allows initializer-lists only on structs and classes that conform to the Plain Old Data (POD) definition; C++11 extends initializer-lists, so they can be used for all classes including standard containers like std ...
A class in C++ is a user-defined type or data structure declared with any of the keywords class, struct or union (the first two are collectively referred to as non-union classes) that has data and functions (also called member variables and member functions) as its members whose access is governed by the three access specifiers private, protected or public.
Although C and C++ do not allow the compiler to reorder structure members to save space, other languages might. It is also possible to tell most C and C++ compilers to "pack" the members of a structure to a certain level of alignment, e.g. "pack(2)" means align data members larger than a byte to a two-byte boundary so that any padding members ...