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  2. Bird's-eye view - Wikipedia

    en.wikipedia.org/wiki/Bird's-eye_view

    Whereas a bird's-eye view shows a scene from a single viewpoint (real or imagined) in true perspective, including, for example, the foreshortening of more distant features, a bird's-flight view combines a vertical plan of ground-level features with perspective views of buildings and other standing features, all presented at roughly the same ...

  3. Isometric video game graphics - Wikipedia

    en.wikipedia.org/wiki/Isometric_video_game_graphics

    Isometric video game graphics are graphics employed in video games and pixel art that use a parallel projection, but which angle the viewpoint to reveal facets of the environment that would otherwise not be visible from a top-down perspective or side view, thereby producing a three-dimensional (3D) effect.

  4. Brenizer method - Wikipedia

    en.wikipedia.org/wiki/Brenizer_Method

    An image produced by this method is sometimes referred to as a bokeh panorama [3] (or the portmanteau bokehrama) [4] in reference to the deliberate blurring style of bokeh photography. The process requires taking multiple shots of a scene in a manner that allows for later image stitching using a fast lens , generally of a focal length of 50 mm ...

  5. Isometric projection - Wikipedia

    en.wikipedia.org/wiki/Isometric_projection

    Isometric video game graphics are graphics employed in video games and pixel art that utilize a parallel projection, but which angle the viewpoint to reveal facets of the environment that would otherwise not be visible from a top-down perspective or side view, thereby producing a three-dimensional effect.

  6. Camera angle - Wikipedia

    en.wikipedia.org/wiki/Camera_angle

    A high-angle (HA) shot is a shot in which the camera is physically higher than the subject and is looking down upon the subject. The high angle shot can make the subject look small or weak or vulnerable while a low-angle (LA) shot is taken from below the subject and has the power to make the subject look powerful or threatening.

  7. 2.5D - Wikipedia

    en.wikipedia.org/wiki/2.5D

    Lincity tiles 2D axonometric graphical elements to form a pseudo-3D game environment.. In axonometric projection and oblique projection, two forms of parallel projection, the viewpoint is rotated slightly to reveal other facets of the environment than what are visible in a top-down perspective or side view, thereby producing a three-dimensional effect.

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  9. Cinematic techniques - Wikipedia

    en.wikipedia.org/wiki/Cinematic_techniques

    A shot in which the camera is made to pivot horizontally left or right (about its vertical axis) while filming. Pans are always described in terms of "panning left" or "panning right". It is incorrect to discuss pans in terms of vertical, "up"/"down" movement, which is properly called tilting. Point of view shot (Often abbreviated as 'POV').