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  2. Fallout 76 - Wikipedia

    en.wikipedia.org/wiki/Fallout_76

    Fallout 76 is a narrative prequel to previous Fallout games. It is set in an alternate history , [ 18 ] and takes place in 2102, twenty-five years after a nuclear war that devastated the Earth. The player character is a resident of Vault 76, a fallout shelter that was built in West Virginia to house America's best and brightest minds.

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  4. Zehra Fazal - Wikipedia

    en.wikipedia.org/wiki/Zehra_Fazal

    Fazal has a B.A. from Wellesley College. [15] She speaks Japanese, French and Urdu. [16] Fazal is a passionate supporter of Paani Project, a nonprofit that works with community partners and institutions in the United States and Pakistan to help alleviate clean water inaccessibility, advocate for gender equity, and address a variety of pressing health disparities in rural South Asian communities.

  5. Health (game terminology) - Wikipedia

    en.wikipedia.org/wiki/Health_(game_terminology)

    The Guide to Great Video Game Design, game designer Scott Rogers wrote that "health should deplete in an obvious manner, because with every hit, a player is closer to losing their life". As examples of visualizing health loss, Rogers cited Arthur of Ghosts 'n Goblins, who loses a piece of armor with each sustained hit, as well as the cars in ...

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  7. Fallout Shelter - Wikipedia

    en.wikipedia.org/wiki/Fallout_Shelter

    Fallout Shelter received "mixed" reviews, according to video game review aggregator Metacritic. [44] [45] [46] Reviewers generally enjoyed the gameplay, though criticized its lack of depth. Harry Slater from Pocket Gamer stated, "It's not exactly the most exciting post-apocalyptic game out there, but if casual is your bag there's a lot to like ...

  8. Half-Life (series) - Wikipedia

    en.wikipedia.org/wiki/Half-Life_(series)

    The developer of the Half-Life series, Valve, was founded in 1996 in Kirkland, Washington by the former Microsoft employees Mike Harrington and Gabe Newell. Valve began working on the first Half-Life soon after formation, and settled on a concept for a horror-themed 3D action game, using the Quake engine as licensed by id Software.

  9. The Outer Worlds - Wikipedia

    en.wikipedia.org/wiki/The_Outer_Worlds

    Many critics noted its similarity to Fallout games. Sam Machkovech from Ars Technica wrote that the game was a "dizzying, dense shot at reclaiming the indisputable glory of Fallout: New Vegas". [84] Adam Rosenberg from Mashable also remarked that The Outer Worlds was essentially a Fallout game but one with its own distinct sense of identity. [85]