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Strawberry Thief Wallpaper. Designed in 1879 by British textile artist William Morris, this bright, botanical beauty has been a show-stopper for over 100 years.
Concept artwork for the "Retro Electric Fan"; art designer Hiromi Sugimoto explained how the "imagination gap" leaves furniture designs broad so the player can envision it as a real-life counterpart. The game's art director, Koji Takahashi, followed the philosophy of "trigger of play" to make sure there was something within the player's field ...
Animal Forest (どうぶつの森, Dōbutsu no Mori) was released for the Nintendo 64 in 2001 exclusively in Japan. [3] An enhanced remake of the game for GameCube was released as Animal Forest+ in Japan, and as Animal Crossing worldwide.
Mechanics, Dynamics and Aesthetics from the perspectives of designer (blue) and player (green) In game design the Mechanics-Dynamics-Aesthetics (MDA) framework is a tool used to analyze games. It formalizes the properties of games by breaking them down into three components: Mechanics, Dynamics and Aesthetics. These three words have been used ...
Wallpaper is a material used in interior decoration to decorate the interior walls of domestic and public buildings. Historically, wallpaper has been manufactured by both individual printmakers and companies. This list includes both, arranged by country of origin.
Wallpapers can come plain as "lining paper" to help cover uneven surfaces and minor wall defects, "textured", plain with a regular repeating pattern design, or with a single non-repeating large design carried over a set of sheets. The smallest wallpaper rectangle that can be tiled to form the whole pattern is known as the pattern repeat.
List of computer names in science fiction Archived 8 May 2008 at the Wayback Machine – also includes androids, robots and aliens; Robot Hall of Fame at CMU – with fictional inductees HAL-9000 and R2-D2; Jokes about computers in science fiction Archived 19 March 2007 at the Wayback Machine
A wallpaper group (or plane symmetry group or plane crystallographic group) is a mathematical classification of a two-dimensional repetitive pattern, based on the symmetries in the pattern. Such patterns occur frequently in architecture and decorative art , especially in textiles , tiles , and wallpaper .