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  2. Simulator pedal - Wikipedia

    en.wikipedia.org/wiki/Simulator_pedal

    A Logitech Driving Force GT combo of a sim steering wheel and pedals (2011) A simulator pedal, sim pedal or gaming pedal is a pedal used in a simulator for entertainment or training. Common examples are throttle and brake pedals for driving simulators, and rudder pedals for flight simulators.

  3. List of Xbox One and Series X/S accessories - Wikipedia

    en.wikipedia.org/wiki/List_of_Xbox_One_and...

    Up to four wireless headsets can be used simultaneously on a single Xbox One, Series X, or Series S. The rotating earcup dials of this headset provide an intuitive way to change volume and game/chat balance. The headset features a built-in rechargeable battery, which lasts up to 15 hours and comes with a USB-C charger and an instruction manual.

  4. Rudder pedal - Wikipedia

    en.wikipedia.org/wiki/Rudder_pedal

    Green pedals in the floor of a Polikarpov I-15. A rudder pedal is a foot-operated aircraft flight control interface for controlling the rudder of an aircraft. [1] [2] The usual set-up in modern aircraft is that each pilot has a pedal set consisting of a pair of pedals, with one pedal for each foot. Each right and left pedal works together so ...

  5. Microsoft Flight Simulator (2020 video game) - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Flight_Simulator...

    Microsoft Flight Simulator [b] is a flight simulation video game developed by Asobo Studio and published by Xbox Game Studios. It is an entry in the Microsoft Flight Simulator series which began in 1982, and was preceded by Microsoft Flight Simulator X in 2006. The game is a return of the series after 14 years, with development beginning six ...

  6. Flight control surfaces - Wikipedia

    en.wikipedia.org/wiki/Flight_control_surfaces

    The rudder is a fundamental control surface which is typically controlled by pedals rather than at the stick. It is the primary means of controlling yaw—the rotation of an airplane about its vertical axis. The rudder may also be called upon to counter-act the adverse yaw produced by the roll-control surfaces.

  7. Microsoft SideWinder - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Sidewinder

    As Microsoft's first SideWinder joystick, the 3D Pro was responsible for setting the overall design as seen in all of Microsoft's future joysticks. Designed as a gaming-neutral joystick, rather than a specialized joystick for use with realistic combat flight simulators, the 3D Pro was built with a functional, but low-key geometric design.