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This is a list of female individuals that have worked professionally in the field of creating role-playing games, including designers, editors, and artists. Contents A
Mabel Addis - Wrote the mainframe game The Sumerian Game (1964), becoming the first female video game designer. [1]Tina Amini - IGN editor-in-chief. [2]Anna Anthropy - American video game designer who has worked on multiple indie games such as Mighty Jill Off and is the game designer in residence at the DePaul University College of Computing and Digital Media.
Her first game was River Raid (1982) for the Atari 2600, which was inspired by the 1981 arcade game Scramble. [2] The game was a major hit for Activision and personally lucrative for Shaw. [2] Shaw also wrote Happy Trails (1983) for the Intellivision and ported River Raid to the Atari 8-bit computers and Atari 5200. [8] She left Activision in 1984.
In the 21st century, we’ve encountered different types of women in the games we play — from the smart and resourceful, to the kind-hearted, and even the strong and ambitious.
Mabel Addis of The Sumerian Game (1964) was the first writer of a video game and first female game designer. [126] Carol Shaw is recognized as the first woman to develop a commercially released game, 3-D Tic-Tac-Toe for the Atari 2600 in 1978, though she would gain later fame with her title River Raid in 1983.
It includes game designers that can also be found in the parent category, or in diffusing subcategories of the parent. Pages in category "Women video game designers" The following 62 pages are in this category, out of 62 total.
The following is a list of computer and video game musicians, those who have worked in the video game industry to produce video game soundtracks or otherwise contribute musically. A broader list of major figures in the video game industry is also available. For a full article, see video game music. The list is sorted in alphabetical order by ...
The game also supports two-player cooperative multiplayer. [2] The player can use "Na'vi sense" to highlight interactable objects, and vulnerable points of enemies. The player is equipped with both RDA weapons like assault rifles and shotguns, and Na'vi weapons such as bows and arrows and spear throwers to combat enemies. Progression and quest ...