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  2. Manga iconography - Wikipedia

    en.wikipedia.org/wiki/Manga_iconography

    Japanese manga has developed a visual language or iconography for expressing emotion and other internal character states. This drawing style has also migrated into anime, as many manga are adapted into television shows and films and some of the well-known animation studios are founded by manga artists.

  3. File:Anime Girl upright version.svg - Wikipedia

    en.wikipedia.org/wiki/File:Anime_Girl_upright...

    Ebenso finden sich auch einzelne Abbildung (wie in diesem Fall), die eine Bishōjo in einer anreizenden Pose darstellen. Dieses Bild ist eine Variation des zuvor erstellten Bildes Anime Girl , da die Komposition im Dutch Angle bemängelt wurde, da sie die geistigen Fähigkeiten einiger Leute zu überfordern scheint.

  4. Model sheet - Wikipedia

    en.wikipedia.org/wiki/Model_sheet

    A sample model sheet from the DVD tutorial 'Chaos&Evolutions' In visual arts, a model sheet, also known as a character board, character sheet, character study or simply a study, is a document used to help standardize the appearance, poses, and gestures of a character in arts such as animation, comics, and video games.

  5. How to Draw Manga - Wikipedia

    en.wikipedia.org/wiki/How_to_Draw_Manga

    How to Draw Anime and Game Characters Vol. 1: Basics for Beginners and Beyond (August 2000) How to Draw Anime and Game Characters Vol. 2: Expressing Emotions (March 2001) How to Draw Anime and Game Characters Vol. 3: Bringing Daily Actions to Life (August 2001) How to Draw Anime and Game Characters Vol. 4: Mastering Battle and Action Moves ...

  6. Frame Arms Girl - Wikipedia

    en.wikipedia.org/wiki/Frame_Arms_Girl

    Frame Arms Girl (Japanese: フレームアームズ・ガール, Hepburn: Furēmu Āmuzu Gāru) is a series of heavily customizable model kit girls produced by Kotobukiya, originally released in 2015 as a moé reimagining of the more traditional, equally customizable Frame Arms mecha line and acts as a sister series to the Megami Device line of more traditional, non-derivative mecha musume ...

  7. Off-model - Wikipedia

    en.wikipedia.org/wiki/Off-model

    John Kricfalusi has argued that off-model animation allows originality and can help a scene come to life, as strictly sticking to poses and expressions as dictated in model sheets can be too restricting. [1] Off-model art is often associated with 2D animation, such as cartoons and anime. For much of the history of 2D animation, individual ...

  8. Stop!! Hibari-kun! - Wikipedia

    en.wikipedia.org/wiki/Stop!!_Hibari-kun!

    Stop!! Hibari-kun! (Japanese: ストップ!!ひばりくん!, Hepburn: Sutoppu!! Hibari-kun!) is a Japanese manga series written and illustrated by Hisashi Eguchi.It was serialized in Shueisha's shōnen manga magazine Weekly Shōnen Jump from October 1981 to November 1983, and the chapters were published in four tankōbon volumes.

  9. Moe anthropomorphism - Wikipedia

    en.wikipedia.org/wiki/Moe_anthropomorphism

    Wikipe-tan, a combination of the Japanese word for Wikipedia and the friendly suffix for children, -tan, [1] is a moe anthropomorph of Wikipedia. Moe anthropomorphism (Japanese: 萌え擬人化, Hepburn: moe gijinka) is a form of anthropomorphism in anime, manga, and games where moe qualities are given to non-human beings (such as animals, plants, supernatural entities and fantastical ...