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  2. Statistic (role-playing games) - Wikipedia

    en.wikipedia.org/wiki/Statistic_(role-playing_games)

    They often influence the chance to succeed in a skill or other tests by addition to a die roll or by determining the number of dice to be thrown. As a consequence, usually a higher number is better, and ranges can be as small as 1–5 (for numbers of dice) or as great as 1100 (when adding to results of percentile dice).

  3. Farkle - Wikipedia

    en.wikipedia.org/wiki/Farkle

    For example, the commercially marketed game of Pocket Farkel differs in that three ´s are scored as 300 rather than 1000. [4] In addition, some players score one or more combinations of dice beyond the standard ones. [citation needed] Those variations include the following. A roll with no scoring dice, called a farkle (such as ) is scored as ...

  4. Guess 2/3 of the average - Wikipedia

    en.wikipedia.org/wiki/Guess_2/3_of_the_average

    In game theory, "guess ⁠ 2 / 3 of the average" is a game where players simultaneously select a real number between 0 and 100, inclusive. The winner of the game is the player(s) who select a number closest to ⁠ 2 / 3 of the average of numbers chosen by all players. [1]

  5. Craps - Wikipedia

    en.wikipedia.org/wiki/Craps

    This bet typically pays more (2:1 or 3:1) if 2 or 12 is rolled, and 1:1 if 3, 4, 9, 10, or 11 is rolled. [ 3 ] : 120–121 The Field bet is a "Self-Service" Bet. Unlike the other proposition bets which are handled by the dealers or stickman, the field bet is placed directly by the player.

  6. Hazard (game) - Wikipedia

    en.wikipedia.org/wiki/Hazard_(game)

    If they roll the main, they win (throwing in or nicking). [1]: 169 If they roll a 2 or a 3, they lose (throwing out or outing). [1]: 169 If they roll an 11 or 12, the result depends on the main: [1]: 169 with a main of 5 or 9, they throw out with both an 11 and a 12; with a main of 6 or 8, they throw out with an 11 but nick with a 12;

  7. Yahtzee - Wikipedia

    en.wikipedia.org/wiki/Yahtzee

    The game is a development of earlier dice games such as Poker Dice, Yacht and Generala. It is also similar to Yatzy, which is popular in Scandinavia. The objective of the game is to score points by rolling five dice to make certain combinations. The dice can be rolled up to three times in a turn to try to make various scoring combinations and ...

  8. Dice notation - Wikipedia

    en.wikipedia.org/wiki/Dice_notation

    A is the number of dice to be rolled (usually omitted if 1). X is the number of faces of each die. The faces are numbered from 1 to X, with the assumption that the die generates a random integer in that range, with uniform probability. For example, if a game calls for a roll of d4 or 1d4, it means "roll one 4-sided die."

  9. Backgammon opening theory - Wikipedia

    en.wikipedia.org/wiki/Backgammon_opening_theory

    The table below summarizes the preferred moves for each of the 15 possible opening rolls, as selected by detailed computer simulations, referred to as "rollouts". [3]The first column is the move that the rollout says gives the most equity (i.e. the average profit or loss that one would net, per game, by playing the position to conclusion an infinite number of times). [4]