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L-VIS displays a virtual TV screen showing the Defensive Line Up during the Fox broadcast of Super Bowl XXXIII.. The company pioneered the vision-based, match moving technology that allows the virtual insertion of images and video into broadcast video signals in real time, i.e., while the program is being broadcast.
Landmark Entertainment Group is a global entertainment design firm based in Los Angeles, California, United States, that creates theme parks, theme park attractions, live entertainment productions, [2] and virtual reality attractions. [3]
Vista Group International Limited (Vista Group) is a multinational tech conglomerate that provides technology for film distribution, exhibition and analytics globally.They are made up of eight businesses with more than 630 staff [2] across offices in Auckland, Sydney, Los Angeles, London, Shanghai, Beijing, Mexico City, South Africa, the Netherlands and Romania.
Shanda Interactive Entertainment Limited was founded in December 1999 by Chen Tianqiao, Chrissy Luo, and Chen Danian. [12] [13] With headquarters in Shanghai, [14] and USD $60,000 in startup capital, [15] the company also raised $3 million to focus on online cartoons, [16] gaming and virtual communities. [6]
Service Parent Launch Country of origin Subscribers Content Areas served Ref. Netflix: Netflix, Inc. January 16, 2007 [a] United States 301.6 million [1]: Netflix Originals, Studio Ghibli, [b] Studio 100, WildBrain, Wow Unlimited Media, Mattel, Hasbro, Lionsgate Studios, Bento Box Entertainment, MarVista Entertainment, Chicken Soup for the Soul Entertainment, STX Entertainment, Skydance ...
In 1996, Virtual World Entertainment, INC and FASA Interactive Technologies merged and became wholly owned subsidiaries of Virtual World Entertainment Group (VWEG). In 1999, Microsoft Corporation purchased VWEG, [ 5 ] sold VWE to a group headed by VWEG's former CFO, James Garbarini, and integrated FASA Interactive into the Microsoft Game ...