When.com Web Search

  1. Ads

    related to: virtual entertainment services international

Search results

  1. Results From The WOW.Com Content Network
  2. PVI Virtual Media Services - Wikipedia

    en.wikipedia.org/wiki/PVI_Virtual_Media_Services

    L-VIS displays a virtual TV screen showing the Defensive Line Up during the Fox broadcast of Super Bowl XXXIII.. The company pioneered the vision-based, match moving technology that allows the virtual insertion of images and video into broadcast video signals in real time, i.e., while the program is being broadcast.

  3. Landmark Entertainment Group - Wikipedia

    en.wikipedia.org/wiki/Landmark_Entertainment_Group

    Landmark Entertainment Group is a global entertainment design firm based in Los Angeles, California, United States, that creates theme parks, theme park attractions, live entertainment productions, [2] and virtual reality attractions. [3]

  4. Vista Group - Wikipedia

    en.wikipedia.org/wiki/Vista_Group

    Vista Group International Limited (Vista Group) is a multinational tech conglomerate that provides technology for film distribution, exhibition and analytics globally.They are made up of eight businesses with more than 630 staff [2] across offices in Auckland, Sydney, Los Angeles, London, Shanghai, Beijing, Mexico City, South Africa, the Netherlands and Romania.

  5. Shanda - Wikipedia

    en.wikipedia.org/wiki/Shanda

    Shanda Interactive Entertainment Limited was founded in December 1999 by Chen Tianqiao, Chrissy Luo, and Chen Danian. [12] [13] With headquarters in Shanghai, [14] and USD $60,000 in startup capital, [15] the company also raised $3 million to focus on online cartoons, [16] gaming and virtual communities. [6]

  6. List of streaming media services - Wikipedia

    en.wikipedia.org/wiki/List_of_streaming_media...

    Service Parent Launch Country of origin Sub­scribers Content Areas served Ref. Netflix: Netflix, Inc. January 16, 2007 [a] United States 301.6 million [1]: Netflix Originals, Studio Ghibli, [b] Studio 100, WildBrain, Wow Unlimited Media, Mattel, Hasbro, Lionsgate Studios, Bento Box Entertainment, MarVista Entertainment, Chicken Soup for the Soul Entertainment, STX Entertainment, Skydance ...

  7. BattleTech Centers - Wikipedia

    en.wikipedia.org/wiki/BattleTech_Centers

    In 1996, Virtual World Entertainment, INC and FASA Interactive Technologies merged and became wholly owned subsidiaries of Virtual World Entertainment Group (VWEG). In 1999, Microsoft Corporation purchased VWEG, [ 5 ] sold VWE to a group headed by VWEG's former CFO, James Garbarini, and integrated FASA Interactive into the Microsoft Game ...