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A Round Robin preemptive scheduling example with quantum=3. Round-robin (RR) is one of the algorithms employed by process and network schedulers in computing. [1] [2] As the term is generally used, time slices (also known as time quanta) [3] are assigned to each process in equal portions and in circular order, handling all processes without priority (also known as cyclic executive).
Round-robin tournament. A round-robin tournament or all-play-all tournament is a competition format in which each contestant meets every other participant, usually in turn. [1][2] A round-robin contrasts with an elimination tournament, wherein participants are eliminated after a certain number of wins or losses.
Swiss-system tournament. A Swiss-system tournament is a non-eliminating tournament format that features a fixed number of rounds of competition, but considerably fewer than for a round-robin tournament; thus each competitor (team or individual) does not play all the other competitors. Competitors meet one-on-one in each round and are paired ...
In a round-robin tournament, all playoff contenders play each other an equal number of times, usually once or twice (the latter is often called a "double round robin"). This is a common tournament format in association football. In the FIFA World Cup, teams are organized into eight pools of four teams, with each team playing the other three ...
Weighted round robin (WRR) is a network scheduler for data flows, but also used to schedule processes. Weighted round robin [1] is a generalisation of round-robin scheduling. It serves a set of queues or tasks. Whereas round-robin cycles over the queues or tasks and gives one service opportunity per cycle, weighted round robin offers to each a ...
RRDtool. RRDtool has a graph function, which presents data from an RRD in a customizable graphical format. RRDtool (round-robin database tool) aims to handle time series data such as network bandwidth, temperatures or CPU load. The data is stored in a circular buffer based database, thus the system storage footprint remains constant over time.
A special type of group tournament is the Round-robin tournament, in which each player plays against every other player. Usually each competitor finishes with an equal number of matches, in which case rankings by total points and by average points are equivalent at the end of the tournament, though not necessarily while it is in progress.
One common method of logically implementing the fair-share scheduling strategy is to recursively apply the round-robin scheduling strategy at each level of abstraction (processes, users, groups, etc.) The time quantum required by round-robin is arbitrary, as any equal division of time will produce the same results.