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Bit manipulation instruction set — bit manipulation extensions for the x86 instruction set. BIT predicate; Bit specification (disambiguation) Bit twiddler (disambiguation) Nibble — unit of data consisting of 4 bits, or half a byte; Predication (computer architecture) where bit "masks" are used in Vector processors; Single-event upset
In this context, a byte is the smallest unit of memory access, i.e. each memory address specifies a different byte. An n-byte aligned address would have a minimum of log 2 (n) least-significant zeros when expressed in binary. The alternate wording b-bit aligned designates a b/8 byte aligned address (ex. 64-bit aligned is 8 bytes aligned).
In computer programming, a bitwise operation operates on a bit string, a bit array or a binary numeral (considered as a bit string) at the level of its individual bits.It is a fast and simple action, basic to the higher-level arithmetic operations and directly supported by the processor.
A bit array (also known as bitmask, [1] bit map, bit set, bit string, or bit vector) is an array data structure that compactly stores bits. It can be used to implement a simple set data structure . A bit array is effective at exploiting bit-level parallelism in hardware to perform operations quickly.
Parity bits are generally applied to the smallest units of a communication protocol, typically 8-bit octets (bytes), although they can also be applied separately to an entire message string of bits. The parity bit ensures that the total number of 1-bits in the string is even or odd . [ 1 ]
In this (original) meaning of offset, only the basic address unit, usually the 8-bit byte, is used to specify the offset's size. In this context an offset is sometimes called a relative address. In IBM System/360 instructions, a 12-bit offset embedded within certain instructions provided a range of between 0 and 4096 bytes. For example, within ...
Both A and S are clocked; if the S bit is 1, then the A bit is output; if the S bit is 0, the A bit is discarded, nothing is output, and the registers are clocked again. This has the disadvantage that the generator's output rate varies irregularly, and in a way that hints at the state of S ; this problem can be overcome by buffering the output.
Compression algorithms often code in bitstreams, as the 8 bits offered by a byte (the smallest addressable unit of memory) may be wasteful. Although typically implemented in low-level languages, some high-level languages such as Python [1] and Java [2] offer native interfaces for bitstream I/O.