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  2. Interior-point method - Wikipedia

    en.wikipedia.org/wiki/Interior-point_method

    An interior point method was discovered by Soviet mathematician I. I. Dikin in 1967. [1] The method was reinvented in the U.S. in the mid-1980s. In 1984, Narendra Karmarkar developed a method for linear programming called Karmarkar's algorithm, [2] which runs in provably polynomial time (() operations on L-bit numbers, where n is the number of variables and constants), and is also very ...

  3. MATLAB - Wikipedia

    en.wikipedia.org/wiki/MATLAB

    MATLAB (an abbreviation of "MATrix LABoratory" [18]) is a proprietary multi-paradigm programming language and numeric computing environment developed by MathWorks.MATLAB allows matrix manipulations, plotting of functions and data, implementation of algorithms, creation of user interfaces, and interfacing with programs written in other languages.

  4. Monte Carlo methods for electron transport - Wikipedia

    en.wikipedia.org/wiki/Monte_Carlo_methods_for...

    The Monte Carlo method for electron transport is a semiclassical Monte Carlo (MC) approach of modeling semiconductor transport. Assuming the carrier motion consists of free flights interrupted by scattering mechanisms, a computer is utilized to simulate the trajectories of particles as they move across the device under the influence of an electric field using classical mechanics.

  5. Residue (complex analysis) - Wikipedia

    en.wikipedia.org/wiki/Residue_(complex_analysis)

    We may choose the path γ to be a circle of radius ε around c. Since ε can be as small as we desire it can be made to contain only the singularity of c due to nature of isolated singularities. This may be used for calculation in cases where the integral can be calculated directly, but it is usually the case that residues are used to simplify ...

  6. Maze generation algorithm - Wikipedia

    en.wikipedia.org/wiki/Maze_generation_algorithm

    When the path reaches the maze, we add it to the maze. Then we perform another loop-erased random walk from another arbitrary starting cell, repeating until all cells have been filled. This procedure remains unbiased no matter which method we use to arbitrarily choose starting cells.

  7. Floyd–Warshall algorithm - Wikipedia

    en.wikipedia.org/wiki/Floyd–Warshall_algorithm

    The Floyd–Warshall algorithm is an example of dynamic programming, and was published in its currently recognized form by Robert Floyd in 1962. [3] However, it is essentially the same as algorithms previously published by Bernard Roy in 1959 [4] and also by Stephen Warshall in 1962 [5] for finding the transitive closure of a graph, [6] and is closely related to Kleene's algorithm (published ...

  8. Dubins path - Wikipedia

    en.wikipedia.org/wiki/Dubins_path

    The Dubins' path gives the shortest path joining two oriented points that is feasible for the wheeled-robot model. The optimal path type can be described using an analogy with cars of making a 'right turn (R)', 'left turn (L)' or driving 'straight (S).' An optimal path will always be at least one of the six types: RSR, RSL, LSR, LSL, RLR, LRL.

  9. Shortest path problem - Wikipedia

    en.wikipedia.org/wiki/Shortest_path_problem

    Shortest path (A, C, E, D, F), blue, between vertices A and F in the weighted directed graph. In graph theory, the shortest path problem is the problem of finding a path between two vertices (or nodes) in a graph such that the sum of the weights of its constituent edges is minimized.