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Broadcast traffic is reduced and VXLAN tunnel endpoints (VTEPs) reply to the caller directly. VXLAN can handle BUM in two ways: Multicast and Head End Replication. Multicast is the most common approach, and each VXLAN network identifier (VNI) is mapped to a single multicast group, while each multicast group may map to one or more VNIs.
In computer networking, telecommunication and information theory, broadcasting is a method of transferring a message to all recipients simultaneously. Broadcasting can be performed as a high-level operation in a program, for example, broadcasting in Message Passing Interface, or it may be a low-level networking operation, for example broadcasting on Ethernet.
[2] [3] [4] Regarding IP multicast, it is a technique for one-to-many communication over an IP network. IP multicast covers some part of common multicast routing protocol. IP multicast also describe IP multicast software (i.e. VideoLAN,qpimd – PIM Daemon for Quagga, GNU — PIM module for the Quagga Routing Suite, UFTP, etc.).
Multimedia Broadcast Multicast Services (MBMS) is a point-to-multipoint interface specification for existing 3GPP cellular networks, which is designed to provide efficient delivery of broadcast and multicast services, both within a cell as well as within the core network.
LTE's Enhanced Multimedia Broadcast Multicast Services (E-MBMS) provides transport features for sending the same content information to all the users in a cell or to a given set of users (subscribers) in a cell using a subset of the available radio resources with the remaining available to support transmissions towards a particular user (so-called unicast services).
For example, fiber optics and copper cables run directly from one machine to another to form a natural unicast media – data transmitted at one end is received by only one machine at the other end. However, as illustrated in the diagrams, nodes can forward packets to create multicast or broadcast distributions from naturally unicast media.
In computer networking, unicast is a one-to-one transmission from one point in the network to another point; that is, one sender and one receiver, each identified by a network address. [ 1 ] Unicast is in contrast to multicast and broadcast which are one-to-many transmissions.
Instead, they use multiple unicast transmissions to simulate a multicast. These services are designed for application-level group communication. Internet Relay Chat (IRC) implements a single spanning tree across its overlay network for all conference groups. [5] The lesser-known PSYC technology uses custom multicast strategies per conference. [6]