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  2. High dynamic range - Wikipedia

    en.wikipedia.org/wiki/High_dynamic_range

    High-dynamic-range rendering (HDRR) is the real-time rendering and display of virtual environments using a dynamic range of 65,535:1 or higher (used in computer, gaming, and entertainment technology). [6] HDRR does not require a HDR display and originally used tone mapping to display the rendering on a standard dynamic range display.

  3. High-dynamic-range rendering - Wikipedia

    en.wikipedia.org/wiki/High-dynamic-range_rendering

    The use of high-dynamic-range imaging (HDRI) in computer graphics was introduced by Greg Ward in 1985 with his open-source Radiance rendering and lighting simulation software which created the first file format to retain a high-dynamic-range image. HDRI languished for more than a decade, held back by limited computing power, storage, and ...

  4. High-dynamic-range television - Wikipedia

    en.wikipedia.org/wiki/High-dynamic-range_television

    The most common SDR formats are limited to the Rec. 709/sRGB gamut, while common HDR formats use Rec. 2100, which is a wide color gamut (WCG). [1] [6] In practice, HDR is not always used at its limits. HDR contents are often limited to a peak brightness of 1,000 or 4,000 nits and P3-D65 colors, even if they are stored in formats capable of more.

  5. Image resolution - Wikipedia

    en.wikipedia.org/wiki/Image_resolution

    [1] [2] According to the same standards, the "Number of Effective Pixels" that an image sensor or digital camera has is the count of pixel sensors that contribute to the final image (including pixels not in said image but nevertheless support the image filtering process), as opposed to the number of total pixels, which includes unused or light ...

  6. Comparison of CRT, LCD, plasma, and OLED displays - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_CRT,_LCD...

    OLED displays use 40% of the power of an LCD displaying an image that is primarily black as they lack the need for a backlight, [35] while OLED can use more than three times as much power to display a mostly white image compared to an LCD. [36] Environmental influences

  7. Dolby Vision - Wikipedia

    en.wikipedia.org/wiki/Dolby_Vision

    Dolby Vision is a set of technologies developed by Dolby Laboratories for high dynamic range (HDR) video. [1] [2] [3] It covers content creation, distribution, and playback.[1] [4] [5] [6] It includes dynamic metadata that define the aspect ratio and adjust the picture based on a display's capabilities on a per-shot or even per-frame basis, optimizing the presentation.

  8. Luminance HDR - Wikipedia

    en.wikipedia.org/wiki/Luminance_HDR

    Prerequisite of HDR photography are several narrow-range digital images with different exposures. Luminance HDR combines these images and calculates a high-contrast image. In order to view this image on a regular computer monitor, Luminance HDR can convert it into a displayable LDR image format using a variety of methods, such as tone mappin

  9. HDR10 - Wikipedia

    en.wikipedia.org/wiki/HDR10

    HDR10 Media Profile, more commonly known as HDR10, is an open high-dynamic-range video (HDR) standard announced on August 27, 2015, by the Consumer Electronics Association. [1] It is the most widespread HDR format. [2] HDR10 is not backward compatible with SDR. It includes HDR static metadata but not dynamic metadata.