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With the strong support of the Minecraft community, the signature objective was achieved within 2 days, [7] and the development of the Lego Minecraft set commenced after Lego reviewed the project. The first Micro-World set was released on June 6, 2012. Portions of the sales proceeds went to a charity of Lego's choosing. [8]
Logo used for Lego video games. Since 1995, numerous commercial video games based on Lego, the construction system produced by The Lego Group, have been released.Following the second game, Lego Island, developed and published by Mindscape, The Lego Group published games on its own with its Lego Media division, which was renamed Lego Software in 2000, and Lego Interactive in 2002.
Minecraft is a media franchise developed from and centered around the video game of the same name.Developed by Mojang Studios (formerly known as Mojang AB) and Xbox Game Studios, which are owned by Microsoft Corporation, the franchise consists of five video games, along with various books, merchandise, events, board games, and an upcoming theatrical film.
Since 2008, LEGO has had a program titled “LEGO Ideas” where netizens can pitch sets, which, if they get enough votes, end up being made into real sets, with the idea creator getting a 1% royalty.
A Lego theme is a product line of Lego construction toys produced by The Lego Group based on a central concept. Before 1978, Lego produced several construction sets with common themes, but they were not necessarily branded as part of a single series or theme.
The AOL.com video experience serves up the best video content from AOL and around the web, curating informative and entertaining snackable videos.
This is a listing of the best-selling video games in the United States annually by units sold since 1980, with sales figures from The NPD Group since 1994. [1] The United States is a very competitive market for video game developers.
Lego Ideas (formerly known as Lego Cuusoo and stylized in start case) is a website run by Chaordix and The Lego Group, which allows users to submit ideas for Lego products to be turned into potential sets available commercially, with the original designer receiving 1% of the royalties. [2]