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  2. JTS Topology Suite - Wikipedia

    en.wikipedia.org/wiki/JTS_Topology_Suite

    JTS Topology Suite (Java Topology Suite) is an open-source Java software library that provides an object model for Euclidean planar linear geometry together with a set of fundamental geometric functions.

  3. Geometry index - Wikipedia

    en.wikipedia.org/wiki/Geometry_index

    where: α and β are the two greatest valence angles of coordination center; θ = cos −1 (− 1 ⁄ 3) ≈ 109.5° is a tetrahedral angle. When τ 4 is close to 0 the geometry is similar to square planar, while if τ 4 is close to 1 then the geometry is similar to tetrahedral.

  4. Comparison of programming languages (array) - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_programming...

    The following list contains syntax examples of how to determine the dimensions (index of the first element, the last element or the size in elements).. Some languages index from zero.

  5. Index notation - Wikipedia

    en.wikipedia.org/wiki/Index_notation

    A vector treated as an array of numbers by writing as a row vector or column vector (whichever is used depends on convenience or context): = (), = Index notation allows indication of the elements of the array by simply writing a i, where the index i is known to run from 1 to n, because of n-dimensions. [1]

  6. Geometric hashing - Wikipedia

    en.wikipedia.org/wiki/Geometric_hashing

    It seems that this method is only capable of handling scaling, translation, and rotation. However, the input image may contain the object in mirror transform. Therefore, geometric hashing should be able to find the object, too. There are two ways to detect mirrored objects. For the vector graph, make the left side positive, and the right side ...

  7. Convex hull algorithms - Wikipedia

    en.wikipedia.org/wiki/Convex_hull_algorithms

    Find the two points with the lowest and highest x-coordinates, and the two points with the lowest and highest y-coordinates. (Each of these operations takes O ( n ).) These four points form a convex quadrilateral , and all points that lie in this quadrilateral (except for the four initially chosen vertices) are not part of the convex hull.

  8. Nearest neighbor search - Wikipedia

    en.wikipedia.org/wiki/Nearest_neighbor_search

    Formally, the nearest-neighbor (NN) search problem is defined as follows: given a set S of points in a space M and a query point q ∈ M, find the closest point in S to q. Donald Knuth in vol. 3 of The Art of Computer Programming (1973) called it the post-office problem, referring to an application of assigning to a residence the nearest post ...

  9. Minimum bounding rectangle - Wikipedia

    en.wikipedia.org/wiki/Minimum_bounding_rectangle

    A series of geometric shapes enclosed by its minimum bounding rectangle. In computational geometry, the minimum bounding rectangle (MBR), also known as bounding box (BBOX) or envelope, is an expression of the maximum extents of a two-dimensional object (e.g. point, line, polygon) or set of objects within its x-y coordinate system; in other words min(x), max(x), min(y), max(y).